Landed supply ship map for Long War

⭐ — (86 endorsements) 📥 1,373 downloads 📅 10/18/2015
⚪ Last updated 2015

By liquid · Miscellaneous

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 10/18/2015 📅 Created: 10/18/2015

🔍 Analysis

  • 👍 6.3% endorsement rate — high engagement, a strong quality signal
  • 🏆 #29 of 76 Miscellaneous mods in this game by downloads

📋 About This Mod

Landed supply ship map for Long War by liquid

Adds a new map based on the crashed supply ship at the lake ("Overlook")

  • extract the file "patch_clean_overlook.upk" in your install folder <...>/XCom-Enemy-Unknown/XEW/XComGame/CookedPCConsole
  • create a backup of the DefaultMaps.ini found in <...>/XCom-Enemy-Unknown/XEW/XComGame/Config
  • open DefaultMaps.ini and append the following 2 entries:

Maps=( MapFamily="CSupplyship_OverlookA",     Name="CSupplyship_OverlookA",        DisplayName="CSupplyship_OverlookA (Landed Transport) |5",          MissionType=eMission_LandedUFO,         bInRotation=True,  TimeOfDay=eMissionTime_Night, ShipType=eShip_UFOSupply,     eRegion=eMissionRegion_None,         CouncilType=eFCMType_None,       NewMap=True, InitialChance=20,  InitialGain=1. 04, DynamicAliens=eChar_None,    DynamicAliens=eChar_None, StreamingMaps=( MapName="CIN_DropshipIntros", Loc=( X=0, Y=0, Z=0 ), Rot=( Pitch=0, Yaw=0, Roll=0 ) ), StreamingMaps=( MapName="patch_ship_overlook", Loc=( X=0, Y=0, Z=0 ), Rot=( Pitch=0, Yaw=0, Roll=0 ) ), StreamingMaps=( MapName="patch_clean_overlook", Loc=( X=0, Y=0, Z=0 ), Rot=( Pitch=0, Yaw=0, Roll=0 ) ), StreamingMaps=( MapName="patch_hide_randomized_objects", Loc=( X=0, Y=0, Z=0 ), Rot=( Pitch=0, Yaw=0, Roll=0 ) ) )           Maps=( MapFamily="CSupplyship_OverlookA",     Name="CSupplyship_OverlookA",        DisplayName="CSupplyship_OverlookA (Landed Terrorship) |5",      MissionType=eMission_LandedUFO,         bInRotation=True,  TimeOfDay=eMissionTime_Night, ShipType=13,                  eRegion=eMissionRegion_None,         CouncilType=eFCMType_None,       NewMap=True, InitialChance=20,  InitialGain=1. 04, DynamicAliens=eChar_None,    DynamicAliens=eChar_None, StreamingMaps=( MapName="CIN_DropshipIntros", Loc=( X=0, Y=0, Z=0 ), Rot=( Pitch=0, Yaw=0, Roll=0 ) ), StreamingMaps=( MapName="patch_ship_overlook", Loc=( X=0, Y=0, Z=0 ), Rot=( Pitch=0, Yaw=0, Roll=0 ) ), StreamingMaps=( MapName="patch_clean_overlook", Loc=( X=0, Y=0, Z=0 ), Rot=( Pitch=0, Yaw=0, Roll=0 ) ), StreamingMaps=( MapName="patch_hide_randomized_objects", Loc=( X=0, Y=0, Z=0 ), Rot=( Pitch=0, Yaw=0, Roll=0 ) ) )

📊 Mod Details

Game
Xcom Mods
Author
liquid
Version
N/A
Downloads
1,373
Endorsements
86
Category
Miscellaneous
Created
10/18/2015
Updated
10/18/2015

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