Landed supply ship map for Long War
⚪ Last updated 2015Preview

🔍 Analysis
- 👍 6.3% endorsement rate — high engagement, a strong quality signal
- 🏆 #29 of 76 Miscellaneous mods in this game by downloads
📋 About This Mod
Landed supply ship map for Long War by liquid
Adds a new map based on the crashed supply ship at the lake ("Overlook")
- extract the file "patch_clean_overlook.upk" in your install folder <...>/XCom-Enemy-Unknown/XEW/XComGame/CookedPCConsole
- create a backup of the DefaultMaps.ini found in <...>/XCom-Enemy-Unknown/XEW/XComGame/Config
- open DefaultMaps.ini and append the following 2 entries:
Maps=( MapFamily="CSupplyship_OverlookA", Name="CSupplyship_OverlookA", DisplayName="CSupplyship_OverlookA (Landed Transport) |5", MissionType=eMission_LandedUFO, bInRotation=True, TimeOfDay=eMissionTime_Night, ShipType=eShip_UFOSupply, eRegion=eMissionRegion_None, CouncilType=eFCMType_None, NewMap=True, InitialChance=20, InitialGain=1. 04, DynamicAliens=eChar_None, DynamicAliens=eChar_None, StreamingMaps=( MapName="CIN_DropshipIntros", Loc=( X=0, Y=0, Z=0 ), Rot=( Pitch=0, Yaw=0, Roll=0 ) ), StreamingMaps=( MapName="patch_ship_overlook", Loc=( X=0, Y=0, Z=0 ), Rot=( Pitch=0, Yaw=0, Roll=0 ) ), StreamingMaps=( MapName="patch_clean_overlook", Loc=( X=0, Y=0, Z=0 ), Rot=( Pitch=0, Yaw=0, Roll=0 ) ), StreamingMaps=( MapName="patch_hide_randomized_objects", Loc=( X=0, Y=0, Z=0 ), Rot=( Pitch=0, Yaw=0, Roll=0 ) ) ) Maps=( MapFamily="CSupplyship_OverlookA", Name="CSupplyship_OverlookA", DisplayName="CSupplyship_OverlookA (Landed Terrorship) |5", MissionType=eMission_LandedUFO, bInRotation=True, TimeOfDay=eMissionTime_Night, ShipType=13, eRegion=eMissionRegion_None, CouncilType=eFCMType_None, NewMap=True, InitialChance=20, InitialGain=1. 04, DynamicAliens=eChar_None, DynamicAliens=eChar_None, StreamingMaps=( MapName="CIN_DropshipIntros", Loc=( X=0, Y=0, Z=0 ), Rot=( Pitch=0, Yaw=0, Roll=0 ) ), StreamingMaps=( MapName="patch_ship_overlook", Loc=( X=0, Y=0, Z=0 ), Rot=( Pitch=0, Yaw=0, Roll=0 ) ), StreamingMaps=( MapName="patch_clean_overlook", Loc=( X=0, Y=0, Z=0 ), Rot=( Pitch=0, Yaw=0, Roll=0 ) ), StreamingMaps=( MapName="patch_hide_randomized_objects", Loc=( X=0, Y=0, Z=0 ), Rot=( Pitch=0, Yaw=0, Roll=0 ) ) )
📊 Mod Details
- Game
- Xcom Mods
- Author
- liquid
- Version
- N/A
- Downloads
- 1,373
- Endorsements
- 86
- Category
- Miscellaneous
- Created
- 10/18/2015
- Updated
- 10/18/2015
🔧 How to Install XCOM: Enemy Unknown Mods
Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.
📖 Full step-by-step install guide for XCOM: Enemy Unknown →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for XCOM: Enemy Unknown commands, item IDs, and more.
Keep browsing — more XCOM: Enemy Unknown mods await