PlayerJump
⚪ Last updated 2023⚠️ Install Order · 1 step
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 2.7% endorsement rate — high engagement, a strong quality signal
- 🏆 #40 of 596 Gameplay mods in this game by downloads
📋 About This Mod
PlayerAnomalyGeneratorGuidance ver. 0. 5 April 26, 2023
During the great Terran conflict the knowledge of the Jump Drive was lost. Fortunately a smart, little Boron
found a solution to the problem of traveling far distances in an instant: The Anomaly Generator. Unfortunately
it is very unstable and exists only for a very short time.
Description
Select a target from the map, trigger the guidance to that target and close the map. You will see a menu with
the options "Jump to Guidance?" or "No Thanks". If you choose to jump an anomaly will be generated at the selected
target and at your ship warping it to the destination.
Optional Addon
If you have installed the Player Anomaly Generator mod then there is an optional download available for you. It will
enabel all ships in you squad to jump, either to you or with you. Note that if a ship in you squad is also a squad
leader then only he will jump but not the ships in his squad. Also a ship in you squad will not jump if it is either
docked or executing a critical order, for example "undocking" or "deployed to station" (builder ship).
PlayerSquadAllJump ver. 0. 4 April 21, 2023
This is an Optional Addon
If you have installed the Player Anomaly Generator mod then this is an optional mod for you. It will
enable all ships in you squad to jump, either to you or with you.
Description
If you add a ship to your squad and that ship is not in you system then it will jump to you. This may take a few seconds for the Anomaly Generator to charge up. If the ships does not jump to you then make sure it is neither docked nor executing a on order with state "critical". A ship in you squad will not jump if it is either docked or executing
an order flagged as critical, for example "undocking" or "deployed to station" (builder ship).
If you jump to another system then you entire squad will jump after you. Note that if a ship in your squad is also a squad leader then only he will jump but not the ships in his squad.
Please note, there have been reports that an extensions folder in the X4 main root directory does not activate
any mods. Due to a current info from the developers the original idea was to place the extensions folder into the X4
document folder. So please try that if you have trouble with starting mods from the main root folder. In any case you
are strongly advised to backup your saved games.
Uninstallation
Really easy: Just remove the mod from your extensions folder.
Feedback
Any feedback is most welcome and, of course, also details on any problems you may enc
PlayerJump adds a jump drive-like mechanic to X4: Foundations, letting players select a target on the map and instantly warp their ship via a temporary anomaly. An optional addon extends this to squad ships, making fleet travel faster. It's a quality-of-life gameplay mod for players tired of slow travel.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with 397 endorsements and over 14k downloads—clearly fills a travel need.
- Adds a lore-friendly jump drive solution, perfect for X4 players who miss the old jump mechanics.
- Optional squad addon is a huge time-saver for fleet commanders, letting your whole wing warp together.
⚠️ Cons
- The anomaly is unstable and exists only briefly, so you have to act fast or miss the window.
- Squad jump addon has limitations: squad leaders won't bring their own squads, and docked or busy ships get left behind.
- Requires the separate Player Anomaly Generator mod for the squad feature, adding an extra dependency.
For X4: Foundations players who want to cut down on travel time and get back to action. If you're a fleet commander juggling multiple ships, the squad jump addon is a must-have. Skip if you prefer vanilla travel mechanics or don't want extra mod dependencies.
💡 Beginner Tips
- Make sure you close the map after selecting guidance—the jump menu appears only after you close it.
- For squad jumps, ensure your ships aren't docked or in the middle of critical orders like undocking, or they'll stay behind.
- If you're using the optional addon, install the base Player Anomaly Generator mod first, then the addon on top.
📊 Mod Details
- Game
- X4foundations Mods
- Author
- Euclid
- Version
- 0.5
- Downloads
- 14,719
- Endorsements
- 397
- Category
- Gameplay
- Created
- 12/10/2018
- Updated
- 4/26/2023
🔧 How to Install X4: Foundations Mods
Download from Nexus Mods.
📖 Full step-by-step install guide for X4: Foundations →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for X4: Foundations commands, item IDs, and more.
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