AutoTrader
⚪ Last updated 2023Preview

🔍 Analysis
- 👍 3.3% endorsement rate — high engagement, a strong quality signal
- 🏆 #14 of 597 Gameplay mods in this game by downloads
📋 About This Mod
AutoTrader v0. 9 January 30, 2023
Please see changelog for details.
This is a "fire-and-forget" version of the "old" MK3 Universe Trader by Mkess and BurnIt!.
It is different in many ways from both, the original and my X Return version. Since some players
found the initial version too much of a "cheat" I have added a setup with various options that can
be set before and after the AutoTrader has been activated. Please read the following description,
in particular the setup options new with version 0. 3, before you decide to install it.
Short Description:
The AutoTrade will work on any of your NPC ships which is not docked and has no
command running (i.e. default wait). This is a new condition as some players have reported problems
if the ship had orders batched or was docked.
To start the script select the ship, right-click to bring up the context menu and select "Comm"
to talk to the captain. There is only a single option "Auto Trade Menu". Once you have clicked
that a sub-menu is displayed with the options:
[] Auto Trade: Select that and the captain will receive a star "" behind his name to indicate
that the script is running. Please be patient as it may take a while (depending on setup you chose) before the autotrader is moving. It is strongly recommended that you do not interfere with the
ship or captain in any way.[]AutoTrade Setup: This will open a setup menu with various options which can be selected at
any time via "Comm". Any setting you choose will be confirmed by the captain in the player logbook under"upkeep". All setting will be displayed together with the regular profit message (see below). The following options are available:
[]"Jump" (default true): Enables/disables jumping. If you disable it then the autotrader will
fly using travel mode and, if not a capital (L/XL) ship, also highways.[]"Prefer Player Stations" (default true): Enables/disables player station trading priority. If
enabled (default) then the autotrader/autominer will serve the player-owned stations with priority. Whendisabled, all trade deals will be equally considered to determine the best deal.[]"Know all Trades" (default true): Enables/disables only trade offers and system known to player.
When enabled (default) the autotraders/autominers know the entire galaxy. If you decide to disable thisfeature please be aware that this can cause the autotrader/miners to idle for a rather long time until youhave discovered systems with resources (mining) and station that offer trades.[*]"Trade all Wares" (default true): Enables/disables trading in spaceweed/fuel and maja dust. This
option is (naturally) only available for autotraders as autominers have no illegal wares.
AutoTrader is a fire-and-forget trade script for X3 that automates trading on any NPC ship. It offers a setup menu with options like jump enable/disable, and logs settings to the player logbook. With 1,230 endorsements and frequent updates, it's a community favorite for players who want hands-off trading without the complexity of the original MK3 Universe Trader.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with 1,230 endorsements and over 37k downloads
- True fire-and-forget: just talk to the captain and let the AI handle trading
- Customizable via in-game setup menu, so you can tune it to your playstyle
⚠️ Cons
- Requires a ship with no existing orders, so you can't use it on busy traders
- May take a while to start moving depending on your setup, so patience is needed
- Potential compatibility issues with other scripts that modify the comm menu or ship AI
For X3 players who want to automate trading without babysitting their freighters. If you're tired of manually setting up trade runs or want a less cheaty alternative to the original MK3, this is for you. Skip if you prefer full manual control or if you're playing a modded setup that already overhauls trading.
💡 Beginner Tips
- Make sure your ship is undocked and idle before starting AutoTrader, or it won't work
- Use the setup menu to disable jumping if you want to save on jump fuel and use highways instead
- Check your logbook under 'upkeep' to see the captain's settings and profit reports
📊 Mod Details
- Game
- X4foundations Mods
- Author
- Euclid
- Version
- 0.9
- Downloads
- 37,498
- Endorsements
- 1,230
- Category
- Gameplay
- Created
- 12/10/2018
- Updated
- 1/30/2023
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