Mission Commander
🟡 Updated this yearPreview

🔍 Analysis
- ✅ Updated 55 days after the latest game patch — actively maintained
- 🏆 #513 of 597 Gameplay mods in this game by downloads
📋 About This Mod
Mission Commander
Mission Commander expands the mission layer of X4 with faction-based role focus, reputation-based mission tuning, improved rewards, and a dedicated in-game management UI.
Instead of taking whatever mission mix a faction currently offers, you can assign a persistent role to each known faction. Mission Commander then biases generated mission offers toward that role while still keeping the game recognizable and configurable.
Features
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[]New Mission Commander menu.[/]
[]Persistent role selection per faction.[/]
[]Supported roles: Freelancer / Vanilla, Head Hunter, Soldier, Police, Scout, Trader, Station Engineer.[/]
[]Reputation-based role focus chance.[/]
[]Optional reputation-based increase of generated mission offers per sector.[/]
[]Optional improved credit rewards with reputation-based payout bonuses.[/]
[]Optional expanded mission item rewards, including seminars, paint jobs, ship modification parts, SETA parts, and spacefly caviar.[/]
[]Optional paid role changes based on current faction reputation.[/]
[]Optional enemy kill payouts for eligible S/M/L/XL kills by player-owned assets in faction territory.[/]
[]Detailed info panel showing the current effect of your reputation with the selected faction.[/]
[]Structured mod options menu with separate logging categories.[/]
[]Reset button that restores every Mission Commander option to its default.[/]
[]Controller and keyboard navigation support for the Mission Commander UI.[/]
Role Focus
Each faction can be assigned its own mission focus. The selected role affects what kind of mission offers are preferred for that faction.
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[]Police focuses on patrols, mine clearing, lasertower removal, and local security work.[/]
[]Soldier focuses on larger military combat tasks and enemy ship destruction.[/]
[]Scout focuses on exploration, scanning, satellites, and search tasks.[/]
[]Trader focuses on deliveries, transport, and supply missions.[/]
[]Station Engineer focuses on construction and station development work.[/]
The Freelancer role keeps the normal vanilla mission mix.
Reputation-Based Scaling
Several systems can scale with your reputation toward the relevant faction:
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[]Mission role focus chance.[/]
[]Number of generated mission offers per sector.[/]
[]Credit mission payout bonus.[/]
[]Role change cost.[/]
[]Enemy kill payout in faction territory.[/]
All major values can be changed in the in-game mod options. If you do not change anything, the mod uses its default values.
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[]Mission role focus chance.[/]
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[]Police focuses on patrols, mine clearing, lasertower removal, and local security work.[/]
📊 Mod Details
- Game
- X4foundations Mods
- Author
- icedesign2000
- Version
- 1.0
- Downloads
- 157
- Endorsements
- 3
- Category
- Gameplay
- Created
- 8/4/2026
- Updated
- 8/4/2026
🔧 How to Install X4: Foundations Mods
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