DeadAir Economy Overhaul. With or without DA Wares. Adopted by Chem ODun.
🟡 Updated this yearPreview

🔍 Analysis
- 👍 2.2% endorsement rate — high engagement, a strong quality signal
- ✅ Updated 32 days after the latest game patch — actively maintained
- 🏆 #263 of 597 Gameplay mods in this game by downloads
📋 About This Mod
There is adoption the original mod to the game version 9.0.
DeadAir Economy Overhaul adopted by Chem O`Dun
Message from the DeadAir
I have decided to completely retire from X4 Modding. I have added licenses to Eco, Scripts, and DeadTater if any persons are interested in using, modifying, or continuing my works. Thank you for all the support and interest in my work over these years
Message from Chem O`Dun
There is adoption the original mod to the game version 9. 0.
Take into account that the mod is not compatible with older versions of X4. If you want to use it on older version, please use the original mod.
Additionally, please be informed that some ideas from the original mod now is implemented in a vanilla version of the game.
Dynamic Universe (another DeadAir mod)
Status: unchanged
Minimalized diff mod for economy changes in X4. Readme is often out of date on features or numbers so feel free to contact me on the Egosoft Discord or check patch notes on pushes.
AiScripts\Build. Shiptrader.xml
Status: unchanged
-
[] Added chance for player to get rookies or veterans on hiring.
[
] Increased amount of ships assigned to trade for NPC shipyards and wharves.[] Added logic for traders to be assigned to Xenon shipyards.
Status: unchanged
-
[] Doubled capacity of drones for build modules to prevent AI from having too few drones to build ships at full speed.
[] Increased Terran habitation modules to have same worker capacity as other factions.
[] Updated threatscore for several xenon modules.
Status: adopted to 9. 0
-
[] Added asteroid fields to cluster 403, 406
[
] Added gas field to cluster 403, 406
Status: adopted to 9. 0
- [] Adjusted wares in baskets used by AI.
Status: adopted to 9. 0
- [] Replaced 1M6S dock modules at important stations with 3M6S modules to improve ship docking capacity.
Status: unchanged
- [] Adjusted threatscore for different ships and increased station threatscore.
Status: adopted to 9. 0
[] Increases allowed stations per zone to accomodate higher density.
[] Removes Argon and Paranid stations from Split DLC sectors so they stop wasting resources and CPU cycles.
[] Removes several
📊 Mod Details
- Game
- X4foundations Mods
- Author
- ChemODun
- Version
- 1.22
- Downloads
- 1,200
- Endorsements
- 26
- Category
- Gameplay
- Created
- 5/31/2026
- Updated
- 7/12/2026
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