RandomTrade
⚪ Last updated 2020Preview

🔍 Analysis
- 👍 4.4% endorsement rate — high engagement, a strong quality signal
- 🏆 #16 of 41 Traders mods in this game by downloads
📋 About This Mod
Random Trader: Randomized trade logic
- Added fleet inner communication to prevent many ships from searching for trades at the same time when they can't find anything
(this improves the performance in the case that ships are not occupied)
- Implemented trade rules
- Added ship idcode to the logfilename
- fixed a bug where the update subordinates option would assign its own default order even to ships of not same shiptype or not assigned to defend.
- added split wares to preset lists
- moved logbook entry to "upkeep" section (as requested by some users)
- added option to update subordinates (only affects subordinates running RandomTrade already, no effect on freshly added subordinates having "defend" order), kicks in when script of command ship restarts.
- split factions (Free Families and Zyarth Patriarchy) are no longer ignored
- last patch did not help resolving the vanilla AI take over issue. Changed the mod in this version. Ships will not get assigned as subordinate to stations now, if you use the feature to copy behavior to subordinate, they will stay as fleet (just visual effect in your list, behavior not affected)
- fixed a bug where (when playing 3. 0 beta) the vanilla AI would take over ships default order.
-added more wares to categories: biowares/foodwares, ship building wares and hitech wares.
-fixed a bug, where your ship would see buy offers from not unlocked shady guys (illegal wares).
- Improved the free trading logic, L sized ships make better decisions now. Particularly: they take trade runs with less then full cargo better into account. This brought a little bit of postprocessing into the script though, so it might be a little bit slower and a have tiny bit worse performance.
- fixed a bug, where Vanilla AI would randomly take over subordinate ships.
- fixed a bug, where the ship could not create a trade route between factions having war with each other (introduced in 1. 06)
- improved the equation for better behavior in early game (related to profitscale slider)
- implemented blacklists, the only exception here is the home station in station trader mode, the ship will trade with that station regardless
if its sector is blacklisted or not.
- Fixed a bug, where the ship could buy from and sell to the same station.
- New feature: copy the behavior and settings to subordinate ships of the same shiptype (e.g. M-freighter to M-freighter). To use just assign
one or multiple ships per rightclick choosing " defend" and wait for the script to restart.
- fixed some error messages appearing in the debug log.
- added a notification and a logbook entry for the
📊 Mod Details
- Game
- X4 Foundations Mods
- Author
- Language
- Version
- 1.20
- Downloads
- 2,393
- Endorsements
- 105
- Category
- Traders
- Created
- 3/16/2019
- Updated
- 6/27/2020
🔧 How to Install X4foundations Mods
Download from Nexus Mods.
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Visit the official mod page for specific installation instructions for this mod.
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