RandomSupply

⭐ — (91 endorsements) 📥 1,722 downloads 📌 v1.20 📅 3/23/2019
⚪ Last updated 2020

By Language · Traders

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 6/28/2020 📅 Created: 3/23/2019

🔍 Analysis

  • 👍 5.3% endorsement rate — high engagement, a strong quality signal
  • 🏆 #18 of 41 Traders mods in this game by downloads

📋 About This Mod

Randomized supplier logic for player owned stations.

- Added fleet inner communication to prevent many ships from searching for trades at the same time when they can't find anything

(this improves the performance in the case that ships are not occupied)

- Implemented trade rules

- Added ship idcode to the logfilename

- Removed the feature where your buildstorage did not need money to be supplied (feature introduced in V1. 10, because you are able to put restrictions (trade rules) on buyoffers of buildstorages.

- fixed a bug where the update subordinates option would assign its own default order even to ships of not same shiptype or not assigned to defend.

- added split wares to preset lists

- moved logbook entry to "upkeep" section (as requested by some users)

- added option to update subordinates (only affects subordinates running RandomSupply already, no effect on freshly added subordinates having "defend" order), kicks in when script of command ship restarts.

- split factions (Free Families and Zyarth Patriarchy) are no longer ignored

- last patch did not help resolving the vanilla AI take over issue. Changed the mod in this version. Ships will not get assigned as subordinate to stations now, if you use the feature to copy behavior to subordinate, they will stay as fleet (just visual effect in your list, behavior not affected)

- fixed a bug where (when playing 3. 0 beta) the vanilla AI would take over ships default order.

-added more wares to categories: biowares/foodwares, ship building wares and hitech wares.

-fixed a bug, where your ship would see buy offers from not unlocked shady guys (illegal wares).

- fixed a bug, where ships would try to supply buildstorages with 0 amount trades, when the demand has been statisfied but not yet completely delivered (ships are on the way), introduced in V1. 10

- Improved the logic for ware transport between player owned stations: M (and smaller) ships will always try to transport the maximum amount regardless of the stocklevel on the buying station.

- new feature: your buildstorages now dont need any money, your ships will supply them as if they had, this allows you to deliver all wares by yourself without npc ships interference.

- fixed a bug, where Vanilla AI would randomly take over subordinate ships.

- implemented the blacklists feature, in this mod, there are no exceptions for it, the ship will never trade/fly in blacklisted sectors.

- Fixed a bug, where the ship could buy from and sell to the same station.

- New feature: copy the behavior and settings to subordinate ships of the same shiptype (e.g. M-freighter to M-freighter). To use just assign

one or multiple ships per rightclick choosing "[standard beha

📊 Mod Details

Game
X4 Foundations Mods
Author
Language
Version
1.20
Downloads
1,722
Endorsements
91
Category
Traders
Created
3/23/2019
Updated
6/28/2020

🔧 How to Install X4foundations Mods

Download from Nexus Mods.

📖 Full step-by-step install guide for X4foundations →

Visit the official mod page for specific installation instructions for this mod.

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