Outcast and Pirate Life
⚪ Last updated 2020Preview

🔍 Analysis
- 👍 3.3% endorsement rate — high engagement, a strong quality signal
- 🏆 #160 of 591 Gameplay mods in this game by downloads
📋 About This Mod
Two new pirate gamestarts with some special features, SCA relations unlocked, SCA Shipyard and Wharf, Player research complete and modifications unlocked without the need to run the hq plot, better behaving SCA towards the player and the
Requires a new gamestart (dah! ^^) and can't be removed from savegames based on that start just yet!
Likely outdated for 4. 0, beware!
New in v0. 3. 3: Updated the badger for the 3. 0 release including fixing floating ship parts and potential causes of getting stuck in the ship, check out all changes in the changelog above.
Me being me, i got tired real fast of replaying the hq plot and craving some pirate context i had to do it eventually, despite never wanting to create a 'game start'.
After 10 years of struggle you finally made it and were able to etablish your own two pirate stations in Silent Witness, but times changed, argons expanded quickly and few ownerless sectors are left. Life as a pirate has become harder and you lost almost all of your ships. Your trusted, modified and beloved Badger Astral is still with you, aswell as a few smuggler ships that can help you bring ur pirate status back to it's old glory.
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[]Start with your own Pirate base you can supply and some basic blueprints to get you started
[
]Start with ur own spaceweed farm[]Start with a badger astral (a combat modified pirate hauler) (Compatible with VRO)
[]Research complete() and Modifications unlocked
- []SCA relations unlocked
-> SCA won't harass your ships to drop goods anymore
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[]Duo to the location and purpose of supplying your own (to begin with) very little pirate wharf/yard, the pirate feelz are strong.
Pirate Life:
There you are, 2 ships, a hauler full of spaceweed, a few good modifications you can apply and a galaxy with endless possibilities.
- [
- []SCA Shipyard and Wharf in System
-> SCA equipment is unchanged as i found it fitting to have less options as a pirate
- []Research complete() and Modifications unlocked
- []SCA being nicer when relations are good
-> (but!) SCA ships under cover will still dislike you depending on faction relations
[*]Player can use SCA's Transponder Cloaking Devic
📊 Mod Details
- Game
- X4 Foundations Mods
- Author
- iforgotmysocks
- Version
- 0.33
- Downloads
- 2,719
- Endorsements
- 90
- Category
- Gameplay
- Created
- 12/9/2019
- Updated
- 4/4/2020
🔧 How to Install X4foundations Mods
Download from Nexus Mods.
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