Enhanced Nomad
🟢 Updated this monthPreview

🔍 Analysis
- ✅ Updated 94 days after the latest game patch — actively maintained
- 🏆 #308 of 316 Ship mods mods in this game by downloads
📋 About This Mod
Adds the Nomad Raider, a heavily redesigned XL ship featuring unique equipment, a reworked design and expanded functionality, a fully functional onboard shipyard, and interactive interiors including a reactor room, repair bay, office, and
Notification:
The mod can be safely used with an existing save. But be careful: if, for some unfortunate reason, your favorite station happens to be sitting near the Nomad's drop point, an accident may occur. And you probably won't have much time to save it... (The probability of such a scenario is extremely low.) Once the Nomad has been added to the universe, the save becomes dependent on the mod, and the mod can no longer be safely removed from that game. Full and Lite versions are not compatible with each other. Before adding the mod to your game, you need to choose which version you want to use.
Description:
I first laid the groundwork for this mod several years ago, when I played X4 for the first time. I really liked the Nomad back then, but as a permanent player ship it felt incomplete. It lacked too many things: firepower, protection, mobility. A beautiful, intimidating-looking ship that was almost completely useless in combat. So I decided to improve it a little: add more weapons, tweak the numbers, fix some small issues. And then it just kept growing. After that I stopped playing for a while and did not come back to X4 for quite some time. That happens. But when I eventually returned, I decided I should finally finish what I had started. Not just make the ship more convenient for the player, but turn it into one of the central elements of the gameplay, adding enough functionality to replace many of the activities that normally require visiting stations. The result was a new ship class, the Command Cruiser. And I mean that literally, Raider has its own unique class in the game. It combines the capabilities of a carrier, a battleship, a resupply ship, and to some extent even a mobile base. Unfortunately, a lot of what I wanted to add could not be done with simple modding tools. For example, redistributing power between the ship's systems and directly affecting its performance required digging into the game's engine functions. The same goes for attaching a proper shipyard to a ship without building a mountain of workarounds around it. As a result, this is not really a simple "drop it in and forget about it" kind of mod. It is a fairly heavy and complex setup with multiple dependencies and, most likely, potential compatibility conflicts with other mods. If you are the kind of player who installs basically everything available on Nexus, this mod is definitely not for you. It will probably suit players who use a relatively small number of mods and do not stray too far from the vanilla gameplay experience.
Information:
How do I get the ship in-game? The ship cannot be bought or built. It can only be found. The idea is that there should only be one instance of the ship in the game, which follows directly from the story (not a storyline or quest chain, that would be way too ambitious for me, just the lore description) I created for it. I have hidden the only existing example somewhere in the universe. You can make the effort to search for it yourself, or open one of the spoilers below if you do not want to spend too much time looking. The Ship History contains a hint about where to search, while Ship Location tells you directly which sector the ship is in. The same story can also be read in-game, as it is the ship's actual encyclopedia description.
Ship Specifications:
Name: Nomad Raider
Class: Capital Ship (XL)
Type: Command Ship
Role: Multipurpose
Manufacturer: Argon
License: Capital Ship Licence
Crew Capacity: 460
Cargo Capacity: 858,600 m³
Cargo Type: Universal
Drone Storage: 340
Missile Storage: 2,240
M Landing Pads: 2
S Landing Pads: 14
M Ship Storage: 16
S Ship Storage: 86
Ship Production: S/M
Ship Refitting: S/M
Ship Resupply: S/M/L/XL
Hull Strength: 440,000
Hull Shields: 2 XL shields
Main Battery: 4 XL weapons
L01: 4 standard L turrets, 2 L shields
L02: 4 standard L turrets, 2 L shields
L03: 4 standard L turrets, 2 L shields
L04: 2 standard L turrets, 1 L shield
L05: 8 missile L turrets, 4 L shields
M01: 12 standard/missile M turrets, 12 M shields
M02: 8 standard/missile M turrets, 8
📊 Mod Details
- Game
- X4 Foundations Mods
- Author
- DiCrash
- Version
- v1.1.0
- Downloads
- 132
- Endorsements
- 4
- Category
- Ship mods
- Created
- 9/10/2026
- Updated
- 9/12/2026
🔧 How to Install X4foundations Mods
Download from Nexus Mods.
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Visit the official mod page for specific installation instructions for this mod.
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