(8.X) - Ship Variation Expansion
🟠 Updated over a year agoThis mod may not work until the author updates it. Check for an update, or see the rollback guide.
Preview

🔍 Analysis
- 👍 2.0% endorsement rate — high engagement, a strong quality signal
- 🏆 #4 of 316 Ship mods mods in this game by downloads
📋 About This Mod
NOTICE:
Maintenance for this mod has been taken over by EagleDelta, you can find the new version of this mod here.
I have made the decision to no longer support this mod for future versions of X4 due do constant breaking changes with major updates.
If you want to continue using this mod make sure to run any of the compatible versions (8. X).
If you want to play on newer versions of the game make sure to uninstall the mod and to make a cleansave before updating your game.
Description:
SVE started as a project to add battleships to other factions than the Xenon by using the existing supplyship models.
I later decided to make some more variations by kitbashing and editing the models of other ships.
All ships are added to shipyards of their respective factions and require permits depending on their classification in order to be bought.
Some of the vessels have different variants available.
All ships support paintjobs.
The ships should be spawned instantly in a new game and the AI will also build them over time in existing saves.
All ships require adequate licences to obtain or can be captured from the various AI factions while going about their business. A few models can also be found as derelicts in various sectors.
Contents:
[]Centaur Mk2 - Battleship [/]
[]Griffon - Battleship [/]
[]Tartarus - Battleship [/]
[]Gharial - Battleship [/]
[]Gharial Mk1 - Battleship [/]
[]Fulmar - Battleship [/]
[]Caiman - Heavy Frigate [/]
[]Kea - Heavy Gunship [/]
[]Scorpion - Light Gunship [/]
[]Baku - Blockaderunner [/]
[]Manticore - Heavy Frigate [/]
[]Manticore Raider - Plunderer [/]
[]Basilisk - Heavy Destroyer [/]
[]Taipan - Heavy Corvette [/]
[]Hatram - Heavy Freighter [/]
[]Hatram (Minerals) - Heavy Miner [/]
[]Skua - Interceptor [/]
[]R - Destroyer [/]
[]Pallas - Heavy Frigate [/]
[]Razorbill - Heavy Frigate [/]
[]Razorbill Raider - Plunderer [/]
[]Sokotra - Freigther [/]
[]Sokotra Raider - Plunderer [/]
[]Python - Battleship [/]
[]Viper - Missile Destroyer [/]
[]Skiron - Heavy Frigate [/]
[]Paracel - Heavy Corvette [/]
[]Paracel Raider - Plunderer [/]
SVE adds multiple new ships to all factions, designed in the vanilla artstyle. These ships are used by AI factions or can be found as derelicts, expanding the variety of encounters in the game. With 873 endorsements and recent updates, it's a popular choice for players seeking more ship diversity.
✨ Key Features
📊 Pros & Cons
✅ Pros
- 873 endorsements show it's a well-liked mod
- Vanilla artstyle keeps the game's look consistent
- Adds variety to AI fleets and derelict hunting
⚠️ Cons
- No detailed feature list, so you'll have to discover the ships in-game
- May conflict with other ship mods that alter faction fleets
This is for players who want more ship variety without breaking the game's aesthetic. If you're tired of seeing the same ships from every faction, or enjoy exploring derelicts for new finds, this mod is for you. It's also great for those who want to see AI factions with fresh hardware.
💡 Beginner Tips
- Look for derelicts in unexplored systems to find the new ships early.
- Check faction fleets after installing to spot the new ship designs.
- If you use other ship mods, test for conflicts by starting a new game.
📊 Mod Details
- Game
- X4 Foundations Mods
- Author
- Luca
- Version
- 0.3
- Downloads
- 43,817
- Endorsements
- 873
- Category
- Ship mods
- Created
- 5/25/2021
- Updated
- 3/17/2025
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