Water of Life (Next-Gen)

⭐ — (51 endorsements) 📥 912 downloads 📌 v1.0 📅 1/29/2024
⚪ Last updated 2024

By PaulR0013 · Balancing

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 1/29/2024 📅 Created: 1/29/2024

🔍 Analysis

  • 👍 5.6% endorsement rate — high engagement, a strong quality signal
  • 🏆 #41 of 46 Balancing mods in this game by downloads

📋 About This Mod

Adjusts the vitality restoration and time values for the common Water item to make it more useful.

Description:

This mod seeks to create better balance for the common Water item, which can be looted / purchased just about anywhere in the game and is among the most common items available for use in inventory. However, the amount of vitality that it restores is actually lower than many items in the game, so this mod increases the values to make it more useful.

Overview

Water is the most precious resource that is required to sustain all life. In The Witcher 3, the common water item is very underpowered relative to other food types. This mod increases the amount of vitality that is restored by using it. The mod is available in two variants (only install ONE of the variants):

  • []Water of Life variant 1 ("Sustenance") -- This variant changes the item from WellHydratedEffect_Level2 to WellHydratedEffect_Level3. This preserves the effects that were established in the next-gen edition of the game, such that water will continue to restore 15 vitality points per second, but it will do so for 30 seconds instead of 20 for a total of 450 points restored compared to 300 points in vanilla.

    []Water of Life variant 2 ("Rejuvenation") -- When the next-gen version of The Witcher 3 was released, the food system was overhauled with the inclusion of the FCR mod. This resulted in the value of food items being greatly reduced per second in exchange for extending the time that the items regenerate health. This "soulslike" approach is a departure from the classic edition of the game. For example, WellFedEffect_Level1 in classic restores 50 points in 5 seconds (total of 250 points); in next-gen it was changed to 10 points over 30 seconds (total of 300 points). Whereas the total number of points was increased, so too was the time it takes to receive the benefits of those points. In other words, this slows down the restoration by 80% compared to the classic version of the game. For players who use the Gourmet skill, extending the time in which food restores vitality provides no benefit because the skill already increases the time to 20 minutes; all it does is reduce the points from 50 to 10 over that duration. This variant of the mod restores the WellFedEffect values from the classic version of the game, and it sets the Water item to WellFedEffect_Level3 to take advantage of these adjusted values.

In the "Rejuvenation" variant, the values that were restored to the classic edition of the game are as follows:

[]WellFedEffect_Level1: changed from 10 points per second for 30 seconds to 50 points per second for 5 seconds.

[]WellFedEffect_Level2: changed from 10 points per second for 60 seconds to 50 points per second for 10 seconds.

[*]WellFedEffect_Level3:

📊 Mod Details

Game
Witcher3 Mods
Author
PaulR0013
Version
1.0
Downloads
912
Endorsements
51
Category
Balancing
Created
1/29/2024
Updated
1/29/2024

🔧 How to Install The Witcher 3 Mods

Download from Nexus Mods.

📖 Full step-by-step install guide for The Witcher 3 →

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