Unreasonable Plot Redesigned

⭐ ⭐ (511 endorsements) 📥 125,676 downloads 📌 v2.0b 📅 12/1/2024
🟡 Updated this year

By Freak · Quests and Adventures

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 2/7/2026 📅 Created: 12/1/2024

🔍 Analysis

  • 👍 0.4% endorsement rate
  • 🏆 #7 of 39 Quests and Adventures mods in this game by downloads

📋 About This Mod

Next-Gen 4. 04 Compatible

Redesigned the plot of some quests to make it more reasonable. Currently 12 quests/scenes included:

1. Reason of State:

Everyone already felt that this quest makes no sense when Dijkstra suddenly lost his minds to decide to kill Roche when Geralt is there. I tried my best to make it more reasonable by:

1. Added more followers of Dijkstra to make it more realistic that when you try to kill someone especially a witcher, you will need more hands. Now the starting thugs and the reinforcements are both increased.

2. Added an observer of the conflict who may not leave earlier - Philippa Eilhart. She will hide and see what happens.

3. Now Dijkstra will flee when his health is below 10% or his thugs have been killed more than 10. Which makes sense, when the plan doesn't work as intended, he's clever enough to retreat.

4. But Philippa will take the chance to let him die. She still hates Dijkstra, and if Dijkstra occupies the power of Northen Kingdoms, that will be extremely detrimental to her ambitions for power, besides she already plans to serve the Nilfgaard. So she secretly strikes Dijkstra's legs who is running for his life in weakness with magic, make him can't move but crawling, to prevent him escaping from attacking by Geralt and his friends.

2. Stranger in a Strange Land:

In no way Geralt will be easily kicked down to unconscious as an experienced witcher, just for letting Jorund die? I changed it a little by:

1. Added a bottle under his foot when he's back stepping and parrying for attack so he will stagger, then the thug takes the chance. Now that's the reason why Geralt makes the impossible mistake.

2. Tweaked the scene and the camera, and added the stagger animation to reflect the changes.

3. Gwent: with Lambert:

At Vesemir's funeral.

Geralt loves the old daddy, Lambert won't say it but he loves more. In no way they are mourning in the last minute and suddenly start to laugh and play card games.

Now the option is disabled after the battle, when old daddy died.

As a downside of this modification, you will lose the last opportunity to play with Lambert (yes, at this perfect moment), so you must play with him earlier. But you can always loot the card after Lambert leaves.

4. Gwent: with Baron:

After killing the botchling.

Geralt just killed his daughter...he's so mad and sad...perfect time again!

Now dialogue with Baron is disabled until the Pellar‘s ritual is done.

5. Gwent: with Crach:

After the berserker attack and choosing not to help both his kids.

A slaughter and disaster just happened, and the Craite family has the most suspicion...he definitely has the motion to play Gwent..!

Now dialogue with Crach is disabled until Geralt le

📊 Mod Details

Game
Witcher3 Mods
Author
Freak
Version
2.0b
Downloads
125,676
Endorsements
511
Category
Quests and Adventures
Created
12/1/2024
Updated
2/7/2026

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