Stamina Based Combat - Rebalanced Version
⚪ Last updated 2023Preview

🔍 Analysis
- 👍 3.1% endorsement rate — high engagement, a strong quality signal
- 🏆 #47 of 83 Combat mods in this game by downloads
📋 About This Mod
An alternate version of a mod that makes combat more difficult by adding stamina costs to actions.
All actions in combat - attacks, dodges and rolls, parries and counterattacks - spend stamina.
1. Combat changes.
The base stamina regeneration in combat increased to 25/s from 10/s. Base values of stamina cost and stamina regeneration delay after an action has been changed according to the list:
-
[] Light attack. Cost is 10 stamina, delay is 1. 0 second.
[
] Heavy attack. Cost is 15, delay is 1. 5.[]Dodge. Cost is 8, delay is 0. 8.
[]Roll. Cost is 18, delay is 1. 6.
[]Parry. Cost is 5, delay is 0. 5.
[]Counterattack. Cost is 10, delay is 1. 2.
With low stamina, obviously, the action will not be performed. Also in this case there will be a warning sound effect that already exists in the game. However, this does not apply to unsuccessful counterattack and parry. In both of these cases, there will be no sound effect (it will be indistinguishable due to the blocking sound). If there is not enough stamina to parry, an additional stamina regeneration delay (from 1. 5 s to 2. 5 s) and a stagger effect will be added. In addition, the block will not work - the attack will deal damage. There are no additional penalties for a failed counterattack. Stamina does not decrease on failed actions.
Stamina cost while sprinting in combat reduced from 12. 5 to 6/s.
2. Sings changes.
To be able to use signs directly in combat, and not run away, in order to restore stamina for this, the stamina cost for signs have been decreased. Regeneration delay has been increased for balance. Basic sings cost 50 stamina instead of 100 and have a 1 second delay (instaed of 0. 5 s). Cost and delay for the alternate signs changed by
📊 Mod Details
- Game
- Witcher3 Mods
- Author
- AleksXAA
- Version
- 0.2a
- Downloads
- 1,610
- Endorsements
- 50
- Category
- Combat
- Created
- 6/23/2023
- Updated
- 7/27/2023
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