Primal Shallow Water - Primal Needs add-on
⚪ Last updated 2022Preview

🔍 Analysis
- 🏆 #32 of 183 Immersion mods in this game by downloads
📋 About This Mod
To use this mod, you must have Primal Needs (or AGM Primal Needs) installed. This mod was tested with Primal Needs version 1. 15. 1 and AGM Primal Needs version 4. 1. If you have an older version, please update it first.
Features Rundown
1. Drink from really shallow water.
2. Bottle shallow water to drink later.
3. Stop the animations for the above actions gracefully.
4. Purify bottled shallow water to remove toxicity.
5. Drink and bottle shallow water while swimming.
Features Explanation
1. In the original Primal Needs, you can only drink "river" (or ocean, lake, etc.) water from places where the game considers to be "shallow water". But that is not quite shallow, actually. It starts at about Geralt's waist level and end when he starts swimming.
This mod relax this condition and makes it possible to drink from really shallow water. In fact, as long as Geralt is in water (and not swimming), he can drink water. This new possibility comes with a different animation as well, to reflect the lower water level.
2. Now you can fill up to 10 bottles using "river" water to drink later. As is the case when drinking directly, this water is polluted due to corpses being present in these water bodies in the context of the Third Nilfgaardian War. This means that drinking it will increase Geralt's toxicity level.
The amount of toxicity per bottle is the same value from each sip when drinking directly from the "rivers" (thanks, Aeltoth!). This value is configurable in Primal Needs' settings menu. The amount of thirst replenishment per bottle is also the same value from each sip, and also configurable.
To fill up the bottles, press and hold the button to drink from shallow water (thanks, wghost81!). You can do it under the same conditions of the previous bullet (i.e., in game's shallow water or in really shallow water).
3. In the original Primal Needs, the only way to stop drinking (as far as I know) is by pressing the jump button, which will abruptly interrupt the action. This behaviour is kept, but now you can also stop drinking or bottling water by pressing the drink button (i.e., the same button you pressed to start the action). This will stop the animation after the current loop iteration is finished, and correctly play the stopping animation.
Since, depending on the animation frame when you
📊 Mod Details
- Game
- Witcher3 Mods
- Author
- slackhideo
- Version
- 1.0.1
- Downloads
- 497
- Endorsements
- 31
- Category
- Immersion
- Created
- 11/11/2022
- Updated
- 11/24/2022
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