Overhaul of all Stats and improvements

⭐ ⭐ (333 endorsements) 📥 9,939 downloads 📌 v1.22v1 📅 5/28/2015
⚪ Last updated 2017

By willief23 · Miscellaneous

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 10/19/2017 📅 Created: 5/28/2015

🔍 Analysis

  • 👍 3.4% endorsement rate — high engagement, a strong quality signal
  • 🏆 #36 of 58 Miscellaneous mods in this game by downloads

📋 About This Mod

V1. 22 Update 1(October 18) I forgot to include the economy file which is responsible for merchants having more funds, you sale your items at 90-95% of its value at most shops only 2 places its 85%. Reduced prices in half for crafting items, enchantments, repair, dissemble items/armors, removing upgrades. Fixed Geralt and Roach speeds. I increased the values too much and they were actually running/sprinting at slower speeds. Potions are slightly longer i think another 15 or 20% longer. Bombs/Petards have 100 more damage. When using witcher senses you can see items another 30% further. Enemies are spotted further out when using witcher senses around 20 or 25% increase. I also forgot i added my blue colored witcher sense colors so i did a version of the files with it included and a version without the blue witcher sense colors. Default vanilla witcher sense colors are Red and yellow. Relic Armors are worth using now. Increased bolt and crossbow damage as it still feels weak. Roach stamina and fear are increased slightly. Trophies are now actually useful. DLC armors are useful especially the Wolf armor and swords. I recommend using ESGO so that enemies scale closer to your level. Give higher priority to my mod though for example rename the folder mod00xml or modAxml then my stats will load over ESGOs enemy and monster stats. I have more enemy/monster health and i think more stamina added then ESGO version does.  Yrden and Yrden Alt trap times are increased, quen shield time increased and axii times increased. This stats overhaul should work on all game versions from 1. 08. 4 to 1. 31 as stats dont get changed in new game versions normally its scripts, textures, meshes, animations that get changed in new game versions.

Updated for game version 1. 22. If you want these huge stat overhaul to work on your game version that is newer is older you will need to use Winmerge or Script Merger. First unpack your startup.bundle file located at  The Witcher 3 Wild Hunt\content\content0\bundles\. Now let winmerge or script merge give favor to my xml files so that it copies all the values to your game versions xml files. Save the xml files and now repack it into a mod. I honestly dont think it matters what game version you are on as long as its 1. 08 and up. I compared my previous old 1. 08. 4 stats to 1. 22 and the only small changes was to the ingredients.xml  file plus a few nerf of the sign stats. So this should work on game version 1. 22-1. 31.

Stat improvements to armor/boots/gloves, longer oil/potion/mutagen durations, More stamina/toxicity, lower toxicity for potions/mutagens, more vitality, 4-5 skillpoints per lvl, more damage for swords/crossbows/bolts, better runes/trophies/bombs/mutagens, XP for all quests, better and more looting items and more items/orens in chests. Shops now have multiple items and higher chances of finding better items/weapons etc in the shops.  Geralt and Roach both run faster. It costs less s

📊 Mod Details

Game
Witcher3 Mods
Author
willief23
Version
1.22v1
Downloads
9,939
Endorsements
333
Category
Miscellaneous
Created
5/28/2015
Updated
10/19/2017

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