No Exclusivity for Glyphs and Runes

⭐ — (28 endorsements) 📥 426 downloads 📌 v1.0 📅 11/10/2022
⚪ Last updated 2022

By Sarogath · Balancing

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 11/18/2022 📅 Created: 11/10/2022

🔍 Analysis

  • 🏆 #20 of 42 Balancing mods in this game by downloads

📋 About This Mod

Removes the exclusivity for rune & glyph placement on weapons and armor by adding respective upgrade allowance to "def_item_upgrades.xml".

A very small re-balance of the armor and weaponupgrades. Runes can be placed on armor and glyphs can be placed on weapons.

Both vanilla and HoS runes and glyphs have been edited but only in their respective equip/upgrade properties, no stats were changed.

Put the folder "modNoGlyphandRuneExclusiveness" into \The Witcher 3\Mods.

Run script merger to check for and try to automerge conflicts that might arise.

Should work on a game in progress. Other mods that already modify the file "def_item_upgrades.xml" or its' EP1 counterpart might be incompatible yet the changes I made are very small & easy to discern and should hence be easily merged.

Also added a data carpet for NewGame+.

📊 Mod Details

Game
Witcher3 Mods
Author
Sarogath
Version
1.0
Downloads
426
Endorsements
28
Category
Balancing
Created
11/10/2022
Updated
11/18/2022

🔧 How to Install The Witcher 3 Mods

Download from Nexus Mods.

📖 Full step-by-step install guide for The Witcher 3 →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for The Witcher 3 commands, item IDs, and more.

Keep browsing — more The Witcher 3 mods await

📋 All The Witcher 3 Mods 🏆 Top 25 📂 More Balancing 👤 More by Sarogath 🔎 Similar Mods 🌐 Best Balancing (All Games) 💾 Save Files 🔀 Check Compatibility ⚖️ Compare Mods 🆕 New Mods