No Dismemberment or Finishers (Next-Gen)
⚪ Last updated 2023Preview

🔍 Analysis
- 👍 5.1% endorsement rate — high engagement, a strong quality signal
- 🏆 #13 of 107 Visuals and Graphics mods in this game by downloads
📋 About This Mod
Disables dismemberment and finishers in combat. A smaller version disabling only finishers is also available, and another disabling only dismemberment. This mod is for the Next-Gen version of Witcher 3.
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[]2023-05-21: Released version 1. 0. 2, adding compatibility with Patch 4. 03. (Thanks to ElementaryLewis!)[/]
[]2023-04-26: Released version 1. 0. 1, fixing a README inaccuracy.[/]
[]2023-04-26: Release version 1. 0. 0 of the Next-Gen version of "No Dismemberment or Finishers", "No Dismemberment" and "No Finishers".[/]
Main information
Showing violence in media is something that is often necessary, whether to put across a message or simply because it realistically conveys the setting. However, for those people out there who see constant dismemberment of enemies or elaborate or slow-motion kill animations as gratuitous, they should be able to enjoy their games without all that. This mod is for those people.
This mod disables
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[]the mid-combat dismemberment of enemies Geralt kills[/]
[]finishers (the slow-motion final kill animations)[/]
This mod does not disable
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[]puddles of blood following NPC death[/]
[]body parts in the aftermath of an explosion[/]
[]blood in water[/]
[]blood effects during combat (such as hit with a weapon, or stains on the ground)[/]
[]gore in cutscenes, or in the environment[/]
Some instant kills, such as those on targets stunned by Axii or knocked down by Aard, are considered finishers by the game. As such, the two versions of this mod that disable finishers also disable those. Attacks on these targets will simply register as a normal hit. Personally I've found this isn't really a noticeable detriment in combat, as stunning enemies these ways is still an advantage to put them out of the fight for a while and get some easy hits on them, but I just wanted to put this here to make sure there are no surprises in that regard.
There are also two cut-down versions of this mod available:
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[]"No Dismemberment" disables mid-combat dismemberment but leaves finishers unaffected. please note that with this version, there is still dismemberment present in finisher animations, as the name does not distinguish this dismemberment from the finishers.[/]
[]"No Finishers" disables only finishers, leaving mid-combat dismemberment unaffected.[/]
Installation
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[]Once you have downloaded the file for the mod version you desire, unzip the archive.[/]
[]Next, navigate to wherever your game files are and look for a folder called either "mods" or "Mods". If such a folder does not exist, you can create it.[/]
[]Move the unzipped folder to the mods folder.[/]
[]Run the game and enjoy the modded experience.[/]
Compatibility & conflicts
This mod was written for and has only been tested on the Next-Gen version of Witcher 3. The most recent
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[]Once you have downloaded the file for the mod version you desire, unzip the archive.[/]
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[]"No Dismemberment" disables mid-combat dismemberment but leaves finishers unaffected. please note that with this version, there is still dismemberment present in finisher animations, as the name does not distinguish this dismemberment from the finishers.[/]
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[]puddles of blood following NPC death[/]
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[]the mid-combat dismemberment of enemies Geralt kills[/]
📊 Mod Details
- Game
- Witcher3 Mods
- Author
- MollyMaclachlan
- Version
- 1.0.2
- Downloads
- 686
- Endorsements
- 35
- Category
- Visuals and Graphics
- Created
- 4/26/2023
- Updated
- 5/21/2023
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