More Witcher Set Bonuses (Overhaul)
🟡 Updated this yearPreview

🔍 Analysis
- 👍 1.5% endorsement rate — high engagement, a strong quality signal
- 🏆 #20 of 83 Combat mods in this game by downloads
📋 About This Mod
This mod adds new custom designed bonuses for 3 and 6 piece sets to all non-Grandmaster Witcher sets.
Hello, friends! This is my second big project that I've been working on for a few months. This mod adds new custom designed Witcher set bonuses to all non-Grandmaster Witcher sets. The idea of this mod is to make the game feels more progressive, interesting and increase the theorycrafting aspect for hardcore players. Although I have taken the time to balance the bonuses, I am open to discussion about further tweaking some values, but I will decline any suggestion involving partial or complete change/rework of any set bonus (nor swapping them). The reason for this is that about 40% of the time it took me to create this mod was actually spent designing the bonuses, and I'd say that was the biggest challenge for me.
Some set bonuses have interesting mechanics that cannot stack or work with other effects/mechanics (mostly for balancing purposes). Rather than give away all the mod secrets, I'll leave that job to you to enjoy.
(3) - You gain 4% critical hit damage for each piece of the set. Current bonus: X%
(6) - For the duration of the fight, each time you critically hit with a sword attack, you gain 2% damage reduction. Stacks up to 10 times. When you are injured, you lose 4% of this bonus.
(3) - When you are injured in melee combat, you return to the attacker damage equal to 10%, for each piece of the set, of the damage of the currently held sword. Current bonus: X%
(6) - When you are wounded 10 times, you gain a protective shield that makes you invulnerable to the next attack.
(3) - Whenever your Vitality drops below 50%, for the next 6 seconds you gain 6% damage reduction for each piece of the set. The effect is cancelled if your Vitality reaches or exceeds 50%. Current damage reduction: X%
(6) - If your current health percentage is lower than the enemy's, for every 1% difference you gain 2% Attack Power.
(3) - Strong Attack heals you for 0. 5%, for each piece of the set, from your total Vitality at the cost of 20 Stamina. Current bonus: X%
(6) - For each Adrenaline Point you have, Strong Attack consumes them to hit an additional enemy within 3 yards.
(3) - You gain 3% critical hit chance for each piece of the set. Current bonus: X%
(6) - Each time you critically hit with Fast Attack, your next Crossbow Attack deals 100% more damage.
(3) - The damage of your crossbow is increased by 8 for each piece of the set. Current bonus: X damage
(6) - Crossbow attacks increase critical hit damage for 6 seconds by 50%.
📊 Mod Details
- Game
- Witcher3 Mods
- Author
- Teamy
- Version
- 3.3
- Downloads
- 2,579
- Endorsements
- 39
- Category
- Combat
- Created
- 5/6/2025
- Updated
- 8/8/2026
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