More Reasonable Damage (Skill and Gameplay Tweaks)

⭐ ⭐ (214 endorsements) 📥 12,576 downloads 📌 v3.2 📅 12/17/2024
🟡 Updated this year

By Teamy · Combat

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 8/3/2026 📅 Created: 12/17/2024

🔍 Analysis

  • 👍 1.7% endorsement rate — high engagement, a strong quality signal
  • 🏆 #36 of 61 Combat mods in this game by downloads

📋 About This Mod

Skills and Gameplay Tweaks. Fixes some broken aspects of the combat system, as well as balancing overpowered mechanics and adding some custom changes.

This mod aims to bring some significant improvements to the game in the form of bug fixes, quality of life changes, balancing of some OP mechanics in the game, as well as increasing the difficulty of the game in some aspects, especially when playing on Death March mode. I've been working on this mod for quite a long time, as I had to go through the whole theorycrafting aspect of the game, and I think I've finally brought the game to a state that I feel is well balanced, while keeping the spirit of Vanilla. That being said, don't expect a complete overhaul of the game though, but rather work around the existing mechanics. I would like to express my gratitude to ElementaryLewis who helped me in this with some ideas and decision making, as well as testing things for me.

1. Skill Changes and Fixes:

Combat

1. Fast Attack skill tree:

- Fixed Muscle Memory skill no longer applies twice for Fast Attack.

- Precise Blows skill critical hit chance is reduced from 4/8/12% to 3/6/9%.

- Precise Blows skill critical hit damage is reduced from 25/50/75% to 15/30/45%.

- Whirl ability stamina cost reduction is reduced from 16. 7/33/50% to 15/30/45%.

- Whirl ability will now scale with Muscle Memory skill.

- Crippling Strikes skill bleeding damage is reduced from 50/100/150 to 40/80/120.

- Corrected the bleeding duration from 5 sec to 8 sec.

2. Strong Attack skill tree:

- Strong Attack Armor reduction is reduced from 1000 to 100.

- Reworded Strong Attack skill tooltip to represent the new change.

- Fixed Strength Training skill no longer applies twice for Strong Attack.

- Fixed Strong Attack and Rend ability no longer benefit by innate 5% Attack Power.

- Strength Training skill critical hit chance is reduced from 4/8/12% to 3/6/9%.

- Strength Training skill critical hit damage is reduced from 25/50/75% to 15/30/45%.

- Rend ability critical chance bonus is reduced from 20/40/60% to 10/20/30%.

- Adrenaline Points will now increase the base weapon damage for Rend ability by 10/20/30% instead of the fixed 33%.

- Rend multiplier for stamina used is reduced from 1. 5 to 1. 3.

- Rend Armor reduction is reduced from 1000 to 100 + another 100 in proportion to Stamina loss.

- Rend ability will now scale with Strength Training skill.

- Fixed Rend stamina ratio - the bug is related to the way stamina ratio is being calculated. If you cast Rend at full 100 stamina, you have to

📊 Mod Details

Game
Witcher3 Mods
Author
Teamy
Version
3.2
Downloads
12,576
Endorsements
214
Category
Combat
Created
12/17/2024
Updated
8/3/2026

🔧 How to Install The Witcher 3 Mods

Download from Nexus Mods.

📖 Full step-by-step install guide for The Witcher 3 →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for The Witcher 3 commands, item IDs, and more.

Keep browsing — more The Witcher 3 mods await

📋 All The Witcher 3 Mods 🏆 Top 25 📂 More Combat 👤 More by Teamy 🔎 Similar Mods 🌐 Best Combat (All Games) 💾 Save Files 🔀 Check Compatibility ⚖️ Compare Mods 🆕 New Mods