Food Heals Instantly (Out of Combat)
🟡 Updated this yearPreview

🔍 Analysis
- 👍 2.2% endorsement rate — high engagement, a strong quality signal
- 🏆 #31 of 265 Gameplay Changes mods in this game by downloads
📋 About This Mod
Food provides full vitality regen instantly instead of over time when not in combat
Description
This mod makes food items (specifically those that restore Vitality, not stamina) restore the full amount instantly when consumed outside of combat. This is because I am impatient and want to know immediately if I need to eat more to get back to full and not have to wait 30-60 seconds to get the benefits of each individual food item.
Installation instructions
Install with Vortex, or:
1. Download and unzip file
2. Drop main directory "modInstantFood" in your "The Witcher 3/Mods/" directory
3. Run the Script Merger just in case
Main features
When vitality-restoring food items are consumed, it checks if the player is in combat. If not, then the full value of the item is healed instantly and no effect is applied. Otherwise, the food behaves as normal.
Unnecessary Extra Details for the Curious
The amount healed remains the same for each tier as it would be if you waited it out (Level 1 normally heals 10/s over 30 seconds, now heals 300 instantly; Level 2 normally heals 10/s over 60 seconds, now heals 600 instantly; Level 3 normally heals 15/s over 60 seconds, now heals 900 instantly).
The exception to this is any buffs that modify food healing duration ("S_Perk_15" and "Runeword 6" are referenced in the duration calculation logic); those are not factored in to the healing calculation and would most likely be wasteful to activate instantly anyway (since one increases duration to 20 minutes, so that's at minimum 6000 Vitality). I don't use those perks / runes so I didn't bother handling that case, but if someone really wants to use this mod and has opinions on how those interactions should work, let me know. Right now if in combat the perks would work as normal, and if not the food will just heal the predefined 300 / 600 / 900.
I made this in an afternoon for myself, but figured someone out there might also want this incredibly specific mod. It only modifies the `wellFed.ws` script so it should be compatible with anything else that doesn't modify that specific effect.
Requirements
The Base Game. Tested with DLCs installed but shouldn't require them.
📊 Mod Details
- Game
- Witcher3 Mods
- Author
- FourthCriticalCastle
- Version
- 1
- Downloads
- 594
- Endorsements
- 13
- Category
- Gameplay Changes
- Created
- 7/13/2026
- Updated
- 7/13/2026
🔧 How to Install The Witcher 3 Mods
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