Easy Question Marks
🟢 Updated this monthPreview

🔍 Analysis
- 👍 1.3% endorsement rate — high engagement, a strong quality signal
- 🏆 #2 of 11 User Interface mods in this game by downloads
📋 About This Mod
The shortest route through every '?' in Velen, Novigrad, Toussaint, Skellige, White Orchard and Kaer Morhen, computed from the game's own navigation data. A live navigator line on the world map and minimap, three modes, boat routes in
Easy Question Marks
The shortest route through every ? on the map, with a live navigator line
Stop zig-zagging across Velen. Open the map, follow the red line and clear every ? in the shortest possible round.
What it does
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[]Plans the shortest round through all the ? of a region and shows it on the world map as numbered pins: Velen and Novigrad, Toussaint, Skellige, White Orchard and Kaer Morhen.[/]
[]Leads you like a car navigator. A red line on the minimap and the world map goes from Geralt to the next point along roads and bridges, around cliffs and water, never through invisible walls or into the "end of the world" zones that teleport you back. The rest of the route is drawn in orange.[/]
[]Follows the way you play. It uses only the ? you have already discovered and adds new ones as they appear. Grab something off the route or fast travel, and the rest re-plans from where you stand within seconds. Points cleared before installing are skipped.[/]
[]Knows Skellige is islands. Boat routes bring you back to your boat or pick one up at a pier, with only short swims.[/]
[]Shows what is worth it. Each pin tells what it holds: witcher school diagrams, a relic, a place of power, the number of loot containers.[/]
[]Speaks your language: English, Russian, Ukrainian, German, French, Spanish, Italian, Polish, Czech, Brazilian Portuguese, Turkish, Japanese, Korean, Chinese (Simplified and Traditional).[/]
How to use
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[]Open the world map of the region: the route is already there.[/]
[]Press R to choose what to collect: all points, medium and valuable (3+ loot caches, runes, glyphs, relics, diagrams, places of power), valuable only (relic gear, witcher school diagrams, places of power) or no route.[/]
[]Follow the red line. A point counts as done when its pin turns grey, when its diagrams are learned, or after you spend a few seconds there and leave.[/]
How long are the routes?
All points · medium and valuable · valuable only:
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[]Velen and Novigrad, 178 points: 44. 6 km · 34. 5 km · 27. 2 km[/]
[]Skellige, sea and land, 171 points: 63. 8 km · 49. 1 km · 35. 8 km[/]
[]Toussaint, 106 points: 23. 2 km · 14. 2 km · 12. 5 km[/]
[]White Orchard, 27 points: 5. 0 km · 3. 8 km · 3. 3 km[/]
[]Kaer Morhen, 3 points: 1. 3 km · 1. 3 km · 0. 9 km[/]
Install
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[]Download
EasyQuestionMarks-1. 1.zip[/
][]Extract it — you get a folder named
modPoiRoute[/]
[]Copy that folder into your game's
modsfolder (create mods if it is not there), so you get:
...\The Witcher 3\mods\modPoiRoute\[/]
[]Start the game. The first start takes a little longer while the scripts compile.[/]
Update: delete the old modPoiRoute folder first, then do steps 1–3.
Uninstall: delete the modPoiRoute folder. Only a few small facts stay in your save.
Requires: The Witcher 3 next-gen (4. 0) or newer on PC, not 1. 32. Hearts of Stone and Blood and Wine only for their regions. No Script Merger needed.
Compatibility
Works alongside most mods. Only mods that rewrite the world map or the minimap code may conflict (details below).
Good to know
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[]The route goes around lakes and rivers above sea level instead of swimming across them.[/]
[]Want every point, discovered or not? Debug console: addfact(skroute_all_points).[/]
How it works, for the curious
The routes were computed from the game files: the navigation meshes and tiles NPCs walk on, the static obstacles, the invisible collision walls and the borders of the playable area. Distances between all points come from a shortest-pa
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[]Open the world map of the region: the route is already there.[/]
📊 Mod Details
- Game
- Witcher3 Mods
- Author
- ripandtear21
- Version
- 1.3
- Downloads
- 617
- Endorsements
- 8
- Category
- User Interface
- Created
- 9/30/2026
- Updated
- 10/2/2026
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