Cozy RTX Fires

⭐ ⭐ (874 endorsements) 📥 140,225 downloads 📌 v2.04 📅 1/22/2024
🟠 Updated over a year ago

By ScoutBr0 · Visuals and Graphics

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 8/24/2025 📅 Created: 1/22/2024

🔍 Analysis

  • 👍 0.6% endorsement rate
  • 🏆 #48 of 264 Visuals and Graphics mods in this game by downloads

📋 About This Mod

Leverages the power of RTX to make your fires more cozy!

This mod leverages the power of RTX Global Illumination to make the fires bounce around the environment more and fill the dark gaps, eliminating or reducing the "point light" effect where you can clearly see the placed lights in the environment. Now the dark areas should feel filled with light and a lot more traversable and cozy (and hopefully more realistic).

I've added 4 different levels of bounce intensity via a menu, so you can choose how cozy the environment can be now. It is completely fire and lighting mod agnostic, meaning that it will work with every lighting mod and every fire mod out there! The only requirement is that you have Ray Tracing enabled. It also has no performance impact. It goes well with my No Artificial Player Light mod!

All of the screenshots section were taken with the Default value and Very Cozy value as it better demonstrates the differences, but your mileage may vary depending on the location/weather/lighting mod.

Options:

      While there are a couple of presets at the top of the menu for you to choose from, I'm a big proponent of customization, therefore I've exposed the options and more for you to choose and customize the lighting to your liking like a customization suite. Bear in mind that setting some values too high can lead to some undesireable visual artifacts.

Here's what roughly each options does:

  • []Direct Light Strength - Sets the ray intensity of direct lights from most lightsources in the game;
    • []Direct Light Radius - Sets how much further can a ray travel/propagate from it's original lightsource radius. Values higher than 3 can lead to lights shining through walls;
      • []Global Light Strength - Sets the ray intensity from the sun/moon. Higher values can lead to overbrightened reflections;
        • []Probe Light Strength - Sets the probe intensity from the sun/moon. Suggested leaving it at Default as higher values can lead to light accumulating on itself in the environment;
          • Additive Light Amount - Sets the minimum brightness the game will allow to it's enviroment. Suggested setting it to zero so the game can reach complete darkness (great for players on OLED) or at Default.

            Installation:

            1. Download the file;

            2. Extract it using the unpacker of your choosing (eg. winzip/winrar/7zip);

            3. Drag and drop the extr

📊 Mod Details

Game
Witcher3 Mods
Author
ScoutBr0
Version
2.04
Downloads
140,225
Endorsements
874
Category
Visuals and Graphics
Created
1/22/2024
Updated
8/24/2025

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