Combat Stance Initiation Fix
⚪ Last updated 2017Preview

🔍 Analysis
- 👍 5.7% endorsement rate — high engagement, a strong quality signal
- 🏆 #49 of 61 Combat mods in this game by downloads
📋 About This Mod
Works for patch 1.31. Increases the distance that combat initiates so you don't end up getting shot by arrows you should've been able to dodge or monsters (e.g., water hags) getting a free hit in because Geralt is busy spazzing out.
If you've enjoyed the mod, be sure to endorse so this doesn't get lost in latest files!
Works for patch 1. 31. Increases the distance that combat initiates so you don't end up getting shot by arrows you should've been able to dodge or monsters (e.g., water hags) getting a free hit in because Geralt is busy spazzing out.
Edits made to the scripts are preceded by comments using '//' (and are thus easily found using search function). Feel free to adjust the distances to your liking.
Default for the mod is double the combat initiation radius.
No conflicts should occur with any other mod (as I have yet to find another mod that fixes this issue). Use Script Merger as it does utilize commonly used scripts. There should be no issue merging.
📊 Mod Details
- Game
- Witcher3 Mods
- Author
- Kanng
- Version
- 1.0
- Downloads
- 7,313
- Endorsements
- 416
- Category
- Combat
- Created
- 6/11/2017
- Updated
- 6/11/2017
🔧 How to Install The Witcher 3 Mods
Download from Nexus Mods.
📖 Full step-by-step install guide for The Witcher 3 →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for The Witcher 3 commands, item IDs, and more.
Keep browsing — more The Witcher 3 mods await