Improved Runes
⚪ Last updated 2013Preview

🔍 Analysis
- 👍 6.3% endorsement rate — high engagement, a strong quality signal
- 🏆 #6 of 28 Items mods in this game by downloads
📋 About This Mod
By Chapter 3, I was very underwhelmed by the vanilla runes and even those offered by other modders. So, I made some adjustments to existing mods that made deciding which rune to pick a little more difficult without feeling overpowered or
Credits: First, credit to mortealre for \"Different power of potions weapons armors runes\" - where I got the images and code for the 6 additional runes. Also, credit to Kindo for \"CEO\" - the modified runes from his mod were the basis of some of my runes, although all were still altered in some way. Description: By act 3, I decided I was never really excited about adding runes, the decision of which rune to add was never very difficult, and the selection of runes was leaving a lot to be desired. I already had Kindo\'s CEO installed, so I searched Nexus Mods for any rune replacements and came across mortealre\'s Different power of potions weapons armors runes mod. This mod was a complete rebalance of all items in the game, but since I was already in Act 3 and I was happy with everything else from CEO, I decided to unzip his dzip and just modify my CookedPC. Still, I didn\'t really like the balance of mortealre\'s runes, so I started modifying his and Kindo\'s to find a decent balance between power, utility, and selection. In the end, I ended up with 11 different runes that I will often stare at for quite a while in game before deciding which to go with. Runes: Rune of Sun: Damage 2-1 Bleed +10% Vitality Combat Regeneration + . 5 Rune of Earth: Damage Reduction on Block +4 Vitality +30 Poison +10% Rune of Moon: Sign Damage +5 Freeze +10% Vigor Combat Regeneration +5% Rune of Fire: Adrenaline on Hit +1 Incinerate +10% Chance of instant kill +2% Rune of Ysgith: Damage 3-2 Vitality Combat Regeneration +. 5 Vigor Combat Regeneration +5% Rune of Air: Knockdown +5% Stun +5% Sign Damage +8 Vigor +1 Rune of Sky: Vitality Combat Regeneration +. 5 Endurance Combat Regeneration +. 5 Vitality +50 Damage Reduction on Block +6 Rune of Night: Backstab Bonus +25% Freeze +10% Damage +7% Rune of Water: Freeze +8% Incinerate +8% Poison +8% Bleed +8% Rune of Day: Adrenaline on hit +1 Incinerate +10% Vitality Combat Regeneration +. 5 Vigor Combat Regeneration +5% Rune of Blisk: Sign Damage +10 Vigor Combat Regeneration + 5% Vigor +1 Sign Intensity +5% Shops: I\'ve added a 100% chance for all runes and schematics to be at the Mysterious Merchants in Acts 1 and 2 as well as Bras in Act 3. Installation: If you have no mods that change runes, schematics, shops, or rune stats - copy the CookedPC folder into your Witcher 2 directory and choose to merge folders and replace all files. If you want to merge this with other mods - open each .xml file with a text editor (notepad) and copy and paste what you want to add to the relevant file in your CookedPC folder. Careful, incorrect manipulation will lead to instability. If you get a \"Changelist\" error when launching the game, you\'ve made a syntax error somewhere. Files: Improved Runes>CookedPC>globals>gui>icons>items runeofair _64x64.dds runeofblisk _64x64.dds runeofday _64x64.dds runeofnight _64x64.dds runeofsky _6
📊 Mod Details
- Game
- Witcher2 Mods
- Author
- Deejerz88
- Version
- 1.0
- Downloads
- 4,547
- Endorsements
- 288
- Category
- Items
- Created
- 6/25/2013
- Updated
- 6/25/2013
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