Unrestricted Undvik Armor v1
⚪ Last updated 2015⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 5.5% endorsement rate — high engagement, a strong quality signal
- 🏆 #37 of 59 Items mods in this game by downloads
📋 About This Mod
Removes level restrictions from the Undvik armor DLC.
I received some requests to add a mod that removes the level restrictions from the Undvik armor set (DLC items). So here it is. This mod removes the level requirements for both the Level 16 and the Level 41 Undvik armor items.
Note that judging from the XML files in the DLC package, the Level 41 Undvik set was intended to be part of the upcoming 'New Game+' mode, so that fact that it can be acquired in a normal playthrough is probably a bug in the DLC.
But anyways, if you've managed to acquire a set of the Level 41 armor, and want to actually be able to equip it, this mod will let you do so.
The Problem
Although most equipment characteristics are easily moddable in TW3, minimum level is not. In fact, it's computed programmatically based upon an item's base statistics. That makes changing it problematic.
It's as if CDPR is saying "you can change whatever you want about our game, except DON'T EVEN THINK ABOUT EQUIPPING THAT LEGENDARY UNDVIK ARMOR UNTIL YOU'RE LEVEL 41, YOU EVIL, EVIL MODDER". But I digress.
The Solution
Understanding how the programmatic minimum level computation works is the key. Specifically, it only takes into account a item's 'base' statistic level (the relevant statistics being 'SilverDamage' for silver swords, 'SlashingDamage' for steel swords, and 'armor' for all armor items).
However, the XML syntax allows for an item's 'base' statistics to be amended both by adding scalar values or applying multipliers. This, it turns out, is the answer. To remove the minimum level requirements from any item, all you have to do is reduce its relevant 'base' statistic to 1, and then use an 'add' directive to raise the value back to its original setting.
This removes the minimum level requirement, while keeping the equipment statistics that will apply in-game exactly the same as they originally were.
Prerequisites
You must install the 'Skellige Armor Set' DLC before you can install this mod.
Installation
Follow the instructions in the included 'readme.txt' file to install/uninstall this mod.
Other Things
I have some similar mods, which you can find at the URL's below:
- []http://www.nexusmods.com/witcher3/mods/264 (removes level restrictions from Witcher Gear and/or all crafted weapons and armor) []http://www.nexusmods.com/witcher3/mods/271 (removes level restrictions from the 'Wolf School Gear' DLC)
📊 Mod Details
- Game
- Witcher 3 Mods
- Author
- aroth
- Version
- v1
- Downloads
- 1,486
- Endorsements
- 82
- Category
- Items
- Created
- 7/24/2015
- Updated
- 7/24/2015
🔧 How to Install Witcher 3 Mods
Download from Nexus.
📖 Full step-by-step install guide for Witcher 3 →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Witcher 3 commands, item IDs, and more.
Keep browsing — more Witcher 3 mods await