True Exploration - No pre-discovered map markers
⚪ Last updated 2023⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 6.8% endorsement rate — high engagement, a strong quality signal
- 🏆 #95 of 139 Immersion mods in this game by downloads
📋 About This Mod
Hides most map pins that you haven't visited yet.
What the mod does:
Disables the unvisited map markers that can litter the maps as soon as you start the game, specifically:
-
[]Disables map markers for noticeboards you haven't visited yet. They are only enabled when you've already visited them.
[
]Disables map markers for unvisited POIs/question marks. They are only enabled when you've already visited them.[] Disables map markers for player stashes that you haven't visited yet (not retroactive for stashes you'd already visited before installing the mod, you'll have to revisit them to make their map markers visible again).
[]Disables map markers for boats.
This means that the first time you enter a region its map should be empty/no icon markers regardless of which map presets and hud options you're using. The only pre-known map pin that should remain is the one pointing you to the next stage for your currently selected quest - no worse than a modern bethesda title.
Suggested map/hud settings:
In Options -> Video -> HUD Configuration, setting "Undiscovered POIs on Minimap" and "Completed POIs on Minimap" to Off will also remove them from the regular map.
In the map I'd suggest choosing the "ALL" preset, which -unknown to most players- you can then further configure by selecting the tab for a specific type of map pin and right clicking on it or pressing the left trigger button on your gamepad (L2/LT) to disable those types of map markers. In this example the Boat type markers are disabled (though this mod disables boat map pins regardless of that setting anyway).
Install instructions:
Same as installing most other TW3 Mods. Avoid Vortex, TW3 Mod Manager recommended if you need a manager. Place any \modxxx folders directly inside your <TW3 game install>\Mods (or \mods) folder, place any \dlcxxx folders directly inside your <TW3 game install>\dlc (or \DLC) folder. Merge everything with Script Merger.
How to install most simple TW3 Mods for newbies/klutzes:
First you gotta locate your The Witcher 3 game install location. Usually it's somewhere like "C:\GOG Games\The Witcher 3 Wild Hunt GOTY" for Good Old Games versions of the game or "C:\Program Files (x86)\Steam\steamapps\common\The Witcher 3" for Steam versions of the game.
Script Merger
Download, run/install it, run what it installed to be sure it's working.
Optional but highly recommended:
TW3 Mod Manager
Download, run/install it, run what it installed to be sure it's working. Installing it all to some place like C:\TW3Modding\ should work.
After that you can install most mods by downloading them manually (VORTEX NOT RECOMMENDED WITH TW3 MODS, IT WILL EVEN
📊 Mod Details
- Game
- Witcher 3 Mods
- Author
- Aeltoth Faen and Partoutatix
- Version
- 4.03.4
- Downloads
- 1,188
- Endorsements
- 81
- Category
- Immersion
- Created
- 6/4/2023
- Updated
- 6/4/2023
🔧 How to Install Witcher 3 Mods
Download from Nexus.
📖 Full step-by-step install guide for Witcher 3 →
Visit the official mod page for specific installation instructions for this mod.
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