Simple Auto Loot (Next Gen Compatible)

⭐ — (24 endorsements) 📥 1,721 downloads 📌 v1 📅 6/7/2026
🟡 Updated this year

By virtualnomad1 · Gameplay Changes

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 6/7/2026 📅 Created: 6/7/2026
⚠️ Install Order · 2 steps
1🧩 Script Merger — Witcher Script Merger Download ↗
2🔧 Community Patch — Community Patch - Base Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 1.4% endorsement rate — high engagement, a strong quality signal
  • 🏆 #110 of 223 Gameplay Changes mods in this game by downloads

📋 About This Mod

Simple auto-loot mod for Witcher 3 Next Gen. Automatically collects herbs, corpses, and nearby containers within 25m. Quest items are excluded for safety. Uses a 4-second scan interval for stability. After some cutscenes, loot notification

Simple Auto Loot

A lightweight auto-loot mod for The Witcher 3 that automatically collects nearby loot without requiring constant manual interaction.

This mod was created to reduce repetitive looting during gameplay while keeping quest progression safe by excluding quest items from automatic collection.

Features

  • []Automatically loots nearby herbs[/]

    []Automatically loots monster corpses[/]

    []Automatically loots human corpses[/]

    []Automatically loots nearby containers, chests, sacks, barrels, and other lootable objects[/]

    []Does NOT loot quest items[/]

    []No menus or configuration required[/]

    []Lightweight script-only mod[/]

Loot Radius

The mod scans for loot within a 25 meter radius around Geralt.

This radius was chosen because it is large enough to collect nearby loot naturally while exploring, fighting, and travelling without needing to stop at every loot source.

Why a 4 Second Scan Delay?

Earlier versions scanned much more frequently.

While they worked, aggressive scanning occasionally caused issues with the game's loot notification messages after cutscenes and world transitions.

The current version scans every 4 seconds, which provides:

  • []Better stability[/]

    []More reliable behavior after cutscenes[/]

    []Lower script overhead[/]

    []Fewer issues with the game's loot notification system[/]

In normal gameplay the difference is barely noticeable while significantly improving reliability.

Quest Item Safety

Quest items are intentionally excluded from automatic collection.

This prevents accidental interference with quests, scripted events, and game progression.

If an item is marked as a quest item by the game, it will not be automatically looted.

Known Limitation

The mod continues to collect loot correctly after cutscenes.

However, in some cases the game's loot notification messages (the "Received Item" messages shown in the lower-left corner) may temporarily disappear after a cutscene.

  • []Loot is still being collected correctly.[/]

    []Herbs, corpses, and container loot continue to be added to your inventory.[/]

    []Gameplay is not affected.[/]

If you want the loot notification messages to return immediately, simply save and reload your game.

This is only a visual/UI issue and does not affect actual loot collection.

Installation

  • []Extract the mod folder into:[/]

The Witcher 3\Mods\

  • []Run Script Merger if required.[/]

    []Launch the game.[/]

Uninstallation

  • []Remove the mod folder from:[/]

The Witch

📊 Mod Details

Game
Witcher 3 Mods
Author
virtualnomad1
Version
1
Downloads
1,721
Endorsements
24
Category
Gameplay Changes
Created
6/7/2026
Updated
6/7/2026

🔧 How to Install Witcher 3 Mods

Download from Nexus.

📖 Full step-by-step install guide for Witcher 3 →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Witcher 3 commands, item IDs, and more.

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