Remastered First Person View Toggle

⭐ — (5 endorsements) 📥 408 downloads 📌 v1 📅 9/30/2026
🟢 Updated this month

By vurt · Camera

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 9/30/2026 📅 Created: 9/30/2026
⚠️ Install Order · 2 steps
1🧩 Script Merger — Witcher Script Merger Download ↗
2🔧 Community Patch — Community Patch - Base Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • ✅ Updated 0 day after the latest game patch — actively maintained
  • 🏆 #24 of 24 Camera mods in this game by downloads

📋 About This Mod

First Person Camera view toggle with either mouse wheel + ctrl or F8 (toggle).

Remastered First Person View Toggle

===================================

A script-only first-person camera for The Witcher 3: Wild Hunt, game version 5. 0

(the current "next-gen" release). No .asi loader or DLL required.

- The camera sits at Geralt's eyes and follows his head as he moves.

- Hair, hood and mask are hidden. The body, arms and weapons stay visible, and his

shadow keeps its head.

- The body turns with the mouse, and WASD moves relative to where you look (Skyrim-style).

- Sword attacks in first person are forward swings only: no spins or turn-around attacks.

- Optional center-screen reticle (Ctrl + R).

- Cutscenes, dialogues, menus and horseback use the normal game cameras. First person

resumes afterwards.

REQUIREMENTS

------------

- The Witcher 3 version 5. 0 (tested with DirectX 12).

- Mods must be enabled in REDlauncher. If the "Mods" option in the game's settings

is greyed out, open REDlauncher, go to The Witcher 3's settings and enable mods.

(This is stored in %LOCALAPPDATA%\Programs\CD Projekt Red\REDlauncher\config\launcher.ini

as  <your id>\witcher3=true  under .)

INSTALLATION

------------

1. Close the game.

2. Copy the "mods" folder from this archive into your Witcher 3 installation folder,

so you end up with:

<Witcher 3>\mods\modFirstPersonRemastered\content\scripts\local\firstPersonRemastered.ws

3. Add the key bindings (pick A or B):

A) Automatic: right-click Install-Keybinds.ps1 and choose "Run with PowerShell",

or run this in PowerShell from the extracted folder:

powershell -ExecutionPolicy Bypass -File .\Install-Keybinds.ps1

It edits Documents\The Witcher 3\input.settings and saves a backup next to it

(input.settings.fpr-<date>.bak). Running it again only adds what is missing.

B) Manual: open Documents\The Witcher 3\input.settings in a text editor. Under EACH

of these section headers:

add these four lines directly below the header:

IK_F8=(Action=FPR_Toggle)

IK_LControl=(Action=FPR_Modifier)

IK_MouseZ=(Action=FPR_Wheel)

IK_R=(Action=FPR_Reticle)

Keep the existing lines for Left Ctrl, the mouse wheel and R; the mod expects them.

4. Start the game. The first start takes a little longer while the game compiles scripts.

First person is on by default.

Updating from an older version: replace the mod folder and run step 3 again, so the new

Ctrl + R binding is added.

Note: do not press "Reset to Default" in the Key Bindings menu; it removes the bindings.

Just run step 3 again if that happens.

Ctrl + scroll up    first person

Ctrl + scroll down  third person

F8                  toggle first / third person

Ctrl + R            reticle on / off (off by default)

While Ctrl is held, the scroll wheel does not cycle signs and R does not drink a potion.

Left Ctrl still toggles walking, but now when you release it, and not at all if you

used it for Ctrl + scroll or Ctrl + R.

CONSOLE COMMANDS (optional)

---------------------------

Enable the console by adding  DBGConsoleOn=true  under in

Documents\The Witcher 3\dx12user.settings. It opens with the key below Esc

(~ on US keyboards, § on Nordic keyboards).

fprtoggle        toggle first person

fprfov 75        field of view (45 to 100)

fprsens 0. 25      mouse sensitivity

fprheight 0. 07    eye height above the head bone (metres)

fproffset 0. 17    how far forward the camera sits when looking straight ahead

fprdown 0. 25      how far forward the camera moves when looking down

fprlead 1. 0      keeps the camera from lagging behind the head while moving (0 = off)

fprreticle        reticle on/off

fprcombat        forward-only sword attacks on/off

fprheadshadow    keep the head for its shadow (default) / hide the head completely

fprdebug          on-screen camera readout on/off

Settings from the console reset when the game restarts.

KNOWN LIMITATIONS

-----------------

- On horseback the camera switches to third person.

- Only normal light and heavy sword attacks are replaced. Whirl, Rend, counterattacks,

📊 Mod Details

Game
Witcher 3 Mods
Author
vurt
Version
1
Downloads
408
Endorsements
5
Category
Camera
Created
9/30/2026
Updated
9/30/2026

🔧 How to Install Witcher 3 Mods

Download from Nexus.

📖 Full step-by-step install guide for Witcher 3 →

Visit the official mod page for specific installation instructions for this mod.

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