Monsters Behave
🟡 Updated this year⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 5.5% endorsement rate — high engagement, a strong quality signal
- 🏆 #195 of 243 Gameplay Changes mods in this game by downloads
📋 About This Mod
Changes to monster behaviour
Griffin/archgriffin/basilisk/cockatrice
Reduced delay between attacks
Fixed take off that is suppossed to be only when player is far
Wyvern/forktail
Reduced delay between attacks
Disabled random take off
Disabled buggy 'smoky' counter attack
Added hit reaction immunity to 'normal' counter attack
Can now summon wolves anytime (not only when on low health and player is far)
Added hit reaction immunity to wolf summoning
Disabled 'burrow'
Disabled 'burrow' because it is buggy
Reduced delay between attacks
Added hit reaction immunity for counter attack
Reduced delay between attacks
Reduced delay between attacks
Reduced delay between attacks
Noonwraith/Nightwraith
Reduced delay between attacks
Added typical counter attack instead of spin (which doesn't do anything in vanilla)
Reduced delay between attacks
Fixed not being able to attack in many cases
Disabled broken additional parts of counter attack, so than main counter attack part actually works
📊 Mod Details
- Game
- Witcher 3 Mods
- Author
- crthdr
- Version
- 0.4
- Downloads
- 925
- Endorsements
- 51
- Category
- Gameplay Changes
- Created
- 10/23/2025
- Updated
- 3/3/2026
🔧 How to Install Witcher 3 Mods
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