Measured Meditation
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🔍 Analysis
- ✅ Updated 6 days after the latest game patch — actively maintained
- 🏆 #236 of 245 Gameplay Changes mods in this game by downloads
📋 About This Mod
Measured Meditation: Sit Down, Shut Up, Heal Up. Meditation heals on Blood and Broken Bones and Death March too, by a percentage of health per hour you actually sit (default 25%, set it in the menu). Short sit, short heal. Annotations only;
Description
In vanilla, meditating heals Geralt fully on the two easier difficulties and not at all on Blood and Broken Bones or Death March. Measured Meditation makes it heal on those two as well, by a percentage of your health for every hour you actually sit.
The default is 25% per hour, so a full heal takes four hours. A short sit heals a short amount: 15 minutes heals about 6%, not a full bar. Cancel early and you still get the part you earned.
It replaces no game files. Switch it off in the menu and meditation is vanilla again.
Made for The Witcher 3: Wild Hunt Remastered (5. 00) on PC.
Installation instructions
-
[]Install the archive with a mod manager (developed with Relapse's Mod Manager Redux; Vortex works too), or extract its mods and bin folders into your The Witcher 3 folder.[/]
[]Start the game. The settings are under Options > Mods > Measured Meditation. Defaults: on, 25% per hour.[/]
[]To uninstall, remove it in your mod manager, or delete mods\modmeasuredmeditation and the measuredmeditation files in bin\config.[/]
Main features
Healing
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[]Blood and Broken Bones and Death March: meditation heals by the chosen percentage of max health per game hour passed.[/]
[]Proportional: the heal follows the time that really went by, including a meditation cut short.[/]
[]Easy and Normal: untouched, vanilla still heals fully.[/]
Options
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[]Heal on Blood and Broken Bones / Death March: on or off. Off is vanilla.[/]
[]Health Healed per Hour Meditated (%): 0 to 100 in steps of 5. Prefer a gentler recovery? Slide it down. 0 heals nothing.[/]
[]A "Default" preset resets everything.[/]
Untouched on purpose
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[]The rest of what meditation restores (potions, toxicity, ammo, buff time passing) stays vanilla.[/]
[]The quick "replenish without meditating" shortcut stays vanilla.[/]
Requirements
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[]The Witcher 3: Wild Hunt Remastered, version 5. 00, PC.[/]
Compatibility
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[]Built with script annotations only - no vanilla files were hurt in the making of this mod.[/]
[]Not meant to run together with other mods that change how meditation heals on higher difficulties, or that replace the whole playerWitcher.ws script. Use one of them.[/]
[]Precompiled (REDkit-cooked) mods that change the same functions take priority over it.[/]
Known limitations
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[]Developed and played on Death March. Blood and Broken Bones runs the same code, but I have not played it there.[/]
More from mtzkcb
-
[]Better Horse Controls - Quit horsin' around. Roach finally does what you mean, not what she feels like. Cruise with ease.[/]
[]Better Quick Sign Casting - Configure Quick Cast or Select per sign. Alternatively double-tap a sign key to cast it instantly. Less fumbling, more Igni.[/]
[]No More Hair Storm - Geralt's hair stops auditioning for a shampoo commercial. Calms the frame-rate wind on all 30 hairstyles that shipped with Remastered.[/]
-
[]Better Horse Controls - Quit horsin' around. Roach finally does what you mean, not what she feels like. Cruise with ease.[/]
-
[]Developed and played on Death March. Blood and Broken Bones runs the same code, but I have not played it there.[/]
-
[]Built with script annotations only - no vanilla files were hurt in the making of this mod.[/]
-
[]The Witcher 3: Wild Hunt Remastered, version 5. 00, PC.[/]
-
[]The rest of what meditation restores (potions, toxicity, ammo, buff time passing) stays vanilla.[/]
-
[]Heal on Blood and Broken Bones / Death March: on or off. Off is vanilla.[/]
-
[]Blood and Broken Bones and Death March: meditation heals by the chosen percentage of max health per game hour passed.[/]
📊 Mod Details
- Game
- Witcher 3 Mods
- Author
- mtzkcb
- Version
- 1
- Downloads
- 2
- Endorsements
- 0
- Category
- Gameplay Changes
- Created
- 10/7/2026
- Updated
- 10/7/2026
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