Instant Parry and Dodge Cancel

⭐ — (4 endorsements) 📥 364 downloads 📌 v1 📅 10/5/2026
🟢 Updated this month

By ibarra1998 · Gameplay Changes

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 10/6/2026 📅 Created: 10/5/2026
⚠️ Install Order · 2 steps
1🧩 Script Merger — Witcher Script Merger Download ↗
2🔧 Community Patch — Community Patch - Base Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • ✅ Updated 5 days after the latest game patch — actively maintained
  • 🏆 #230 of 245 Gameplay Changes mods in this game by downloads

📋 About This Mod

Hold guard mid-swing and Geralt parries instantly, replacing the attack animation. Dodge with longer dodge i-frames. Every enemy attack can be parried, even heavy hits and giant monsters, with a wider counter window. For Witcher 3 Next-Gen

Instant Parry and Dodge

Makes combat much more responsive. You no longer have to wait for Geralt's attack animation to end before you can defend. Hold guard in the middle of a swing and the parry is active right away, Sekiro-style. Made and tested for The Witcher 3 Next-Gen 5. 0. 0c.

Features

  • []Instant parry: guard works in the middle of a light or heavy attack. No more waiting for the swing to finish.[/]

    []Longer dodge i-frames: +0. 25 seconds of invulnerability after the dodge animation ends.[/]

    []Wider counter window: you can press guard up to ~0. 8 s before the enemy swing and still get the counter. Pressing guard more than once no longer cancels the counter.[/]

    []Parry everything: every enemy attack can be parried, including heavy attacks and giant monsters. Attacks that normally could not be blocked no longer just stagger you.[/]

    []No parry break-through: monsters can no longer break your parry after a number of blocks.[/]

    Good to know

    • []The parry is applied instantly, but the attack animation may keep playing for a moment. Geralt blocks even without the defense animation.[/]

      []If several enemies attack at the same time, you can parry all of them.[/]

      []Heavy attacks still cost more stamina to parry. If you run out of stamina, you will stagger.[/]

      []Enemies marked as "cannot be countered" can be parried, but the counter-attack will not trigger.[/]

      []Enemies far above your level can still sometimes break the parry (level difference check).[/]

      Installation

      Vortex: install normally.

      Manual: extract the archive into your The Witcher 3 game folder, so you get:

      The Witcher 3\Mods\modInstantParryDodge\content\scripts\game\...

      Compatibility

      This mod replaces these script files:

      • []game\actor.ws[/]

        []game\gameplay\actions\attackAction.ws[/]

        []game\player\player.ws[/]

        []game\player\playerWitcher.ws[/]

        []game\player\r4Player.ws[/]

        []game\player\states\combat.ws[/]

      If another mod edits any of them, use Script Merger to merge them. After any game patch, run Script Merger again or reinstall an updated version.

      Tweaking

      • []Extra dodge i-frames: Sleep( 0. 25f ); in states\combat.ws[/]

        []Counter window: the numbers 1. 0 and 0. 8 in CheckCounterSpamming in player\r4Player.ws[/]

        Uninstall

        Delete the modInstantParryDodge folder from your Mods folder

📊 Mod Details

Game
Witcher 3 Mods
Author
ibarra1998
Version
1
Downloads
364
Endorsements
4
Category
Gameplay Changes
Created
10/5/2026
Updated
10/6/2026

🔧 How to Install Witcher 3 Mods

Download from Nexus.

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