Dark Souls Potions for Ghostmode

⭐ — (31 endorsements) 📥 850 downloads 📌 v0.8 📅 5/18/2017
⚪ Last updated 2017

By DenVildeHest · Combat

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 5/20/2017 📅 Created: 5/18/2017
⚠️ Install Order · 2 steps
1🧩 Script Merger — Witcher Script Merger Download ↗
2🔧 Community Patch — Community Patch - Base Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 3.6% endorsement rate — high engagement, a strong quality signal
  • 🏆 #74 of 84 Combat mods in this game by downloads

📋 About This Mod

✅ “disallow spawning campfire”
✅ toggled to on.
✅ -If you want to be able to make your own campfires you should probably max out the timber and hardened timber costs.
✅ --Important---

Adds Drinking animations and QOL features to ghost mode

Dark Souls Potions for Ghost mode

Description
This mod does many of the same things my other mod BetterGhostPotions does but adds animations to potion drinking, eating, drinking, sword oiling and gear improvements along with QOL improvements to combat and movement animations. The Big change is it tries to make health something you have to manage in battle, similar to how Dark Souls works. If you have a potion in the potion slot and use it, Geralt cannot move for 3,5 seconds while drinking it. On top of that I changed Swallow to only heal a few seconds after you drink it. No more Call of duty-like passive regeneration. This makes combat more tactical; you have to make sure you don't die while you are drinking potions now.

Many of the animations come from Extra Animations by GreatArchimedes I've also Implemented some of the changes from Quicker Combat and misc animations by WonDoe, but made them more subtle.

  • The Idea is to make meditation more meaningful and have the potions you drink matter. I’m going for more of a Dark Souls feel where you rest between bonfires and then set out into the wilderness and hope to survive until the next bonfire. Because of this Preparations Mod by wghost81 is pretty much mandatory.
  • -I suggest default settings in Meditation presets of Preparations Mod but with
  • “disallow spawning campfire”
  • toggled to on.
  • -If you want to be able to make your own campfires you should probably max out the timber and hardened timber costs.
  • -You should also increase the cost of potion making in the Alchemy menu to either full or base and herbs
  • --Important---
    • []There are two versions of the mod available, Pure and Augmented. Pure only has animations for drinking and changes to potions. Augmented has some sped up animations and more. For specifics on what features are in each version see the tables in the pictures. Only download one of the versions.
    • []I'm pretty sure you need Blood and Wine dlc for this mod to work. As I'm using animations from it.
    • []Some scripts in this mod are kind of hard to merge with other mods but it's possible. Check the video if you are having problems.
    • []I'm also open to feedback on balancing Swallow and the other potions to make it more tactical/interesting. Right now, i feel Swallow heals too much for too long. More testing needed
    ChangesSee tables in the pictures. Or the readme.
Updating
Copy and paste modDSPotions into your mods[/

📊 Mod Details

Game
Witcher 3 Mods
Author
DenVildeHest
Version
0.8
Downloads
850
Endorsements
31
Category
Combat
Created
5/18/2017
Updated
5/20/2017

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