Cat Eyes

⭐ ⭐ (130 endorsements) 📥 3,003 downloads 📌 v1.1 📅 7/1/2020
⚪ Last updated 2020

By FloppyGlass · Gameplay Changes

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 7/2/2020 📅 Created: 7/1/2020
⚠️ Install Order · 2 steps
1🧩 Script Merger — Witcher Script Merger Download ↗
2🔧 Community Patch — Community Patch - Base Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 4.3% endorsement rate — high engagement, a strong quality signal
  • 🏆 #42 of 232 Gameplay Changes mods in this game by downloads

📋 About This Mod

Adds the Metamorphosis cat eyes vision effect to the base witcher senses during the night time and when inside dark areas (caves/ruins).

Description:

A small mod that I made for myself. This is something that I feel should have been part of the base Witcher senses in the game based on lore (Witchers can see in the dark if they focus!)

If you like my mod, please do endorse. Thanks!

What It Does:

This enables the Metamorphosis mutation vision effect to the base Witcher senses without requiring the respective mutation to be equipped.

Places where it activates (when using focus vision):

1. At night everywhere. (The night timing varies from map to map; For White Orchard this is 10 pm to 3 am.)

2. Inside caves/ruins during both day and night. (The vanilla script does not include some of the cave/ruin areas of the game for this effect which should have been included, especially areas in the early parts of the game; I have included the ones I have come across so far.)

New Places Added so far:

1. White Orchard: Cave under the well (Contract: Devil by the Well)

2. Velen: Royal Wyvern cave (Contract: Phantom of the Trade Route)

3. Novigrad: Temple Isle Cave (Scavenger Hunt: Cat School Gear)

4. Velen: Est Tayiar (Scavenger Hunt: Cat School Gear)

5. Probably more as many of the cave/ruin areas use the same env setting...

To not completely negate the use of the Cat potion, this effect is only enabled with focus vision/witcher senses. (You still need the cat potion during combat.)

Next Steps:

I am looking into ways to activate the Metamorphosis vision based on the ambient lighting at the player character co-ordinates. I can then dynamically enable/disable this feature. This would be the ideal solution as I won't need to add the night time check anymore. So far I have come up empty with all that I have looked into. :)

1. modCatEyes has the Metamorphosis vision added to Witcher senses. I have also updated the English string so that the Metamorphosis mutation now correctly states what it does. (Can add other localizations on request as well but would need help with the respective strings.)

2. modCatEyesPatchBugFix has a set of locations included which were missed in the based game script. This file can also be used standalone as a bug-fix if you only want to enable the Metamorphosis mutation and have the vision effect.

Installation:

A. Automatic

1. Use TW3 Mod Manager for installing the mod archives. (Add the archive/Drag-drop to install it)

2. Run Script Merger.

B. Manual

1. Unzip the mod archives into your <TW3 main folder>.

2. Run Script Merger.

Un-installation:

A. Automatic

1. Use TW3 Mod Manager for un-installing the mod archives.

📊 Mod Details

Game
Witcher 3 Mods
Author
FloppyGlass
Version
1.1
Downloads
3,003
Endorsements
130
Category
Gameplay Changes
Created
7/1/2020
Updated
7/2/2020

🔧 How to Install Witcher 3 Mods

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