Bloodbath mutation rebalance
⚪ Last updated 2016⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 4.6% endorsement rate — high engagement, a strong quality signal
- 🏆 #13 of 46 Balancing mods in this game by downloads
📋 About This Mod
It is a well-known fact that Euphoria is the best/strongest mutation. The time has come to make Bloodbath a tad more competitive.
Bloodbath Rebalance
v1. 0 for game v1. 24
v1. 2 for game v1. 30
Note that I have not updated my game to 1. 30 yet as I'm waiting for CDPR to fix the modKit first. I have merely downloaded the 1. 30 version of playerwitcher.ws and used it to update this mod, but could not test it. If you encounter any issues, leave a message and I'll try to address them.
Premise:
If you've been looking around for post-B&W character builds, you will have noticed their common denominator: the Euphoria mutation—and with good reason: Euphoria is clearly the best for pretty much any build.
After a while I've grown tired of Euphoria builds, though; not because they aren't good, but because it felt like Euphoria was absolutely mandatory or your build would suck. I felt the need for variety without sacrificing too much in the way of power, so I picked my second-favorite mutation—Bloodbath—and decided to make it more competitive.
What it does:
I went about this by making a comparison table between Euphoria and Bloodbath that would help me identify the weak spots in the latter relative to the former, and this is what I came up with—
I had prepared a fancy table but for some reason my BBCODE won't display, so here's the next best thing:
- []Euphoria: Grants a bonus equal to 0. 75% of your current Toxicity to both Sign Intensity and Attack Power []Bloodbath: Grants a bonus that only applies to Attack Power, up to a maximum of 250% []Solution: Increase the maximum bonus provided by Bloodbath from 250% to 300% to make up for the lack of sign intensity boost []Euphoria: Provides an immediate bonus upon increasing your Toxicity score []Bloodbath: Requires you to build up your bonus by landing hits (5% per hit up to 250% after 50 hits) []Solution: Make Bloodbath's bonus build up quicker (10% per hit up to 300% after 30 hits)
- []Euphoria: Bonus lasts for as long as Toxicity lasts, regardless of whether you're hit in combat []Bloodbath: Bonus is lost when hit in combat, forcing you to build it up from scratch again
- Solution: Prevent Bloodbath's bonus from being lost upon taking damage
Simply download the archive and unzip it in your Witcher 3/Mods folder.
If you don't have one, create it.
Compatibility:[/u
📊 Mod Details
- Game
- Witcher 3 Mods
- Author
- AndreaColombo
- Version
- 1.1
- Downloads
- 2,227
- Endorsements
- 103
- Category
- Balancing
- Created
- 8/25/2016
- Updated
- 9/3/2016
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