Kempeth's Auto Map Pins

⭐ ⭐ (334 endorsements) 📥 11,935 downloads 📌 v1.3.0.0 📅 12/26/2022
⚪ Last updated 2023

By Kempeth · User Interface

⬇ Download Mod Source: Nexus Mods 📅 Updated: 1/11/2023 📅 Created: 12/26/2022
⚠️ Install Order · 1 step
1🛠️ BepInEx — BepInEx framework Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 2.8% endorsement rate — high engagement, a strong quality signal
  • 🏆 #27 of 173 User Interface mods in this game by downloads

📋 About This Mod

This mod serves as a kind of “radar” for your Valheim map, automatically creating temporary pins for various ingame objects.

As of Version 1. 2. 0. 0 categories have mostly been replaced with individual toggles for all supported main world objects:

  • []Mineables like Copper, Tin, Iron, Silver, Obsidian, Meteorites, Leviathans and Ancient Remains

    []Dungeons like Burial Chambers, Troll Caves, Sunken Crypts, Mountain Caves and Infested Mines

    []Seeds like Carrot Seeds, Turnip Seeds, Barley and Flax

    []Harvestables like Berries, Mushrooms, Remains and many more

    []Flowers like Dandelions and Thistles

    All type of markers except Dungeons will group multiple nearby objects of the same time into a single pin to reduce clutter on the map. The grouping distances are still subject to refinement.

    Copper, Iron and Silver will show whether they are fully intact or partially mined.

    All objects have custom icons and can be enabled and disabled via the BepInEx ModConfiguration plugin. In addition you can also toggle the display of all object types that I’ve currently identified in the game. But be warned that this will really clutter your map.

    You can also now choose to have smaller pin marker and text to further reduce map clutter. Icons are 25% smaller and text about 50% smaller.

    Planned Features

    • []Pins for Points of Interests like ruins, stone circles and camps

      Tentatively Planned Features

      • []Customizable limits below which pin is suppressed. Ie. only show Dandelions if there are at least 5.

        []Customizable radar range. While I can’t increase the mod’s range I could reduce it to keep the need for exploration higher than it currently is.

        []If possible some indicator for ore node mined percentage or dungeon cleared percentage

        Source Code

        The source code of this mod can be found at: https://github.com/Kempeth/AutoMapPins

        License and Credits

        This mod is forked from bdew's AutoMapPins, who provided a great starting point.

        This mod is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.

        Asset Licenses:

        • []Axe by Danil Polshin from Noun Project (CCBY) - modified

          []cave by Kieu Thi Kim Cuong from Noun Project (CCBY) - modified

          []Flower by Vectors Market from Noun Project (CCBY) - modified

          []Mine by Edward Boatman from Noun Project (CCBY) - modified

          []Mushroom by Anton Gajdosik from Noun Project (CCBY) - modified

          [*]pick by Pham Duy Phuon

🤖 AI-enhanced — based on mod data

Kempeth's Auto Map Pins adds a radar-like system to Valheim's map, automatically creating temporary pins for various in-game objects. With 334 endorsements and nearly 12,000 downloads, it's a popular UI enhancement for players who want better map awareness without manual pinning.

✨ Key Features

Automatically creates temporary pins for various in-game objects
Acts as a radar for the Valheim map
Part of the User Interface category
Last updated January 2023

📊 Pros & Cons

✅ Pros

  • Community-approved with 334 endorsements and nearly 12k downloads
  • Saves time by auto-pinning objects you'd otherwise mark manually
  • Simple UI mod that doesn't overhaul the game—just adds convenience

⚠️ Cons

  • Last updated in January 2023—may not be compatible with the latest Valheim patches
  • Temporary pins might clutter the map if you're exploring densely
🎯 Is This For You?
For Valheim players who hate manually marking every copper vein or dungeon entrance. If you're a builder or explorer who wants a heads-up on nearby points of interest, this mod is a no-brainer. Skip if you prefer a vanilla experience or want full control over map markers.
📦 Install:Easy· Under 5 minutes

💡 Beginner Tips

  • Since it's a client-side UI mod, you can install it manually by dropping the DLL into your BepInEx plugins folder—no need for a mod manager if you're comfortable with that.
  • If you're using a mod manager like Thunderstore Mod Manager, just click install and enable it in your profile—make sure BepInEx is installed first.
  • Temporary pins disappear after a while, so don't rely on them for permanent markers—use them as a radar, not a map overhaul.

📊 Mod Details

Game
Valheim Mods
Author
Kempeth
Version
1.3.0.0
Downloads
11,935
Endorsements
334
Category
User Interface
Created
12/26/2022
Updated
1/11/2023

🧩 Commonly Used Together

Users add these mods to the same collections — a real compatibility signal, not an AI guess.

🔧 How to Install Valheim Mods

Download from Nexus.

📖 Full step-by-step install guide for Valheim →

Visit the official mod page for specific installation instructions for this mod.

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