GMTweaks

⭐ — (1 endorsements) 📥 36 downloads 📌 v0.0.11 📅 4/1/2026
🟡 Updated this year

By GM · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 6/21/2026 📅 Created: 4/1/2026
⚠️ Install Order · 1 step
1🛠️ BepInEx — BepInEx framework Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 🏆 #821 of 869 Gameplay mods in this game by downloads

📋 About This Mod

Game rebalances/tweaks for personal uses.

Game rebalances, for personal uses. You may like it.

## Installation (manual)

Same as any other mod, but depends on JotunnLib. Requires to be installed both client and server side. I'm not familiar with networking enough to say whether it can work server only.

## Features

### General

1. Eaten foods' stats don't decay.

1. Adrenaline from elemental magic is gained on hit instead of gained on use, like ice staff.

1. Adrenaline decay always starts after 10 seconds.

### Status Effects

1. Spirit damage partially stack. $added=max(0,raw-remaining/2)$. Does double dmg to shield.

1. Lightning damage lasts $dmg maxHealth 24$ secs (1 chain lightning stagger 0 star charred warrior for 3 secs). Causes $remainingTime / 6 staggerThreshold$ increased stagger. Duration decays exponentially after 6 secs.

1. Wet is very resistant to fire and slightly weak to frost.

1. Shielded applies creature dmg modifiers, armor dmg modifiers, and armors. Terrain dmg is reduced by flat amount by your increased max health (food). Raw dmg now longer considered. Poison bypasses shield.

1. Ask set's effect gain reduces stagger by 3/32 (silver armor), +1/84 armor multiplier.

1. Berserker mead's effect lasts 128 secs.

1. Bonemass: resistence to slash, pierce, very resistence to poison. $-13/16$ blocking stamina.

1. Queen: poison resistence changed to nullify fall damage and +16 jump skill.

1. Yagluth: added resistence to spirit.

1. Fader: fire resistence changed to very.

1. Elder: added 10% stamina recovery.

1. Fire: heat resistence reduces initial dmg applied by $heatRes/2$, immune to frost.

1. Immbolized (caused by jade weapons) targets don't take knockback.

### Creatures

1. Friendly skeletons: melee variant can equip poison mace (used by rancid remains). Ranged variant only uses bows.

1. Abomination and Elder takes chop damage because they are trees.

1. Flying creatures excluding bosses take water damage. Note that rain only adds wet to players.

1. Wolves eat any raw meat.

1. Summoned trolls: swapped pierce and blunt resistence, slightly weak to frost, dmg increased by $1/64$ per blooc magic skill level.

1. Bears and Viles eat honey as well.

1. Charred Warlock: slightly weak to blunt.

1. 1-hand swords: primary atk has multi-hit penalty.

1. Axes: 1/8 base slash is converted to blunt. Half of slash in upgrade converted to blunt.

1. Spears: movement speed penalty reduced to 3. 5%.

1. Ategirs: no multi-hit penalty on primary atk.

1. 2-hand maces: -1 stamina, +1 adrenaline.

1. Tower shields: +2 block armor per level; +1 weight. Block stamina reduced by $(carryCap + equipmentWeights^2) / 1150 3 / 16$. 1150 is maximum carry cap player can have.

1. Heavy Armors: new set effect: reduces stagger by $(tier +

📊 Mod Details

Game
Valheim Mods
Author
GM
Version
0.0.11
Downloads
36
Endorsements
1
Category
Gameplay
Created
4/1/2026
Updated
6/21/2026

🔧 How to Install Valheim Mods

Download from Nexus.

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