EXECUTOR CLASS NUCLEAR SUBMARINE - EO
🟠 Updated over a year agoPreview
🔍 Analysis
- 👍 0.0% endorsement rate
- 🏆 #24 of 74 Submarines mods in this game by downloads
📋 About This Mod
one of the most powerful units of the federation aside from the titans this automatic submarine is equipped with 4 subsonic guided missiles, double than any other missile launcher. controls WASD Shift - UP CTRL - down 1/2/3/4 - start launch sequence IJKLUO - control missile SPACE - detonate missile ALT - manual autopilot control (in case the auto pilot doesn't turn off by itself) features: auto pilot - the submarine will automatically surface to launch a missile and then return to the depths to cover itself automatic missile positioning - the submarine will automatically set the missiles in a straight position after launch reactive lighting - a red light will blink if auto pilot is active reactive missile launch countdown visible depth indicator rail system in each missile flight computer preventing most failures missile failure detection system - if something glitches after launch the missile will self destruct to protect the submarine, also if the missile doesn't launch properly it will not detonate. in lore accurate use this unit is meant to be escorted by at least one emperor class destroyer to defend it from incoming aircraft or submarine hunters. have fun!
📊 Mod Details
- Game
- Trailmakers Mods
- Author
- 76561198872898734
- Version
- N/A
- Downloads
- 3,146
- Endorsements
- 0
- Category
- Submarines
- Created
- 2/4/2025
- Updated
- 2/4/2025
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