Lore Series: Hertz Dynamic Supply lines

⭐ — (0 endorsements) 📥 2,654 downloads 📅 12/13/2020
⚪ Last updated 2022

By 76561198029228367 · mod, Campaign

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 1/12/2022 📅 Created: 12/13/2020

🔍 Analysis

  • 👍 0.0% endorsement rate
  • ✅ Updated 112 days after the latest game patch — actively maintained
  • 🏆 #447 of 561 mod, Campaign mods in this game by downloads

📋 About This Mod

Mod Version: v1.11 Hertz dynamic supply lines is a mod that replaces the vanilla Supply Lines mechanic with one that is distance based and supply lines are no longer based on the amount of armies you have. (This mod is save-game compatible) Its like liquid gold for a modder Full Garrison Control When you use this mod the supply cost of your army will increase the further you are from your closest settlement. The army upkeep starts at -15% when an army is standing close/next to an owned settlement and will increase the further away you are exponentially. Mixed Horde factions such as the Vampire Coast (Legendary lords and Fleet horde armies) or Dark Elves (Black Arks) have special rules. The horde armies of these factions themselves don't use the dynamic supply lines or the vanilla supply lines so won't increase/decrease in upkeep when moving around the map. Any default army of the same faction will calculate the distance of the closest horde army if the closest settlement is further, and base the supply line upkeep on that distance instead of settlements. Horde army upkeep starts at -5% when an army is standing close/next to the horde army. Full horde factions (chaos, beastmen, etc) do not use supply lines. (This mod is save-game compatible) Does this work with X overhaul? Yes this mod works with any custom faction or overhaul. Does the AI use this? No since the AI does not use supply lines in the vanilla base game, it doesn't use these either. It would not know how to work with it.

Mod Version: v1. 11 Hertz dynamic supply lines is a mod that replaces the vanilla Supply Lines mechanic with one that is distance based and supply lines are no longer based on the amount of armies you have. (This mod is save-game compatible) Its like liquid gold for a modder Full Garrison Control When you use this mod the supply cost of your army will increase the further you are from your closest settlement. The army upkeep starts at -15% when an army is standing close/next to an owned settlement and will increase the further away you are exponentially. Mixed Horde factions such as the Vampire Coast (Legendary lords and Fleet horde armies) or Dark Elves (Black Arks) have special rules. The horde armies of these factions themselves don't use the dynamic supply lines or the vanilla supply lines so won't increase/decrease in upkeep when moving around the map. Any default army of the same faction will calculate the distance of the closest horde army if the closest settlement is further, and base the supply line upkeep on that distance instead of settlements. Horde army upkeep starts at -5% when an army is standing close/next to the horde army. Full horde factions (chaos, beastmen, etc) do not use supply lines. (This mod is save-game compatible) Does this work with X overhaul? Yes this mod works with any custom faction or overhaul. Does the AI use this? No since the AI does not use supply lines in the vanilla base game, it doesn't use these either. It would not know how to work with it.

📊 Mod Details

Game
Total War Warhammer Ii Mods
Author
76561198029228367
Version
N/A
Downloads
2,654
Endorsements
0
Category
mod, Campaign
Created
12/13/2020
Updated
1/12/2022

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