THE SKAVEN

⭐ — (0 endorsements) 📥 10,379 downloads 📅 11/12/2017
⚪ Last updated 2021

By 76561197977838874 · mod, Campaign

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 7/23/2021 📅 Created: 11/12/2017

🔍 Analysis

  • 👍 0.0% endorsement rate
  • 🏆 #140 of 561 mod, Campaign mods in this game by downloads

📋 About This Mod

OVERVIEW This mod adds a new Skaven related campaign mechanic (Sneaky Skaven), and many new dilemmata and incidents for ALL factions plus some other gameplay changes to both the Mortal Empires and Vortex campaign. It also rebalances the food economy and income related to Skaven undercities. SNEAKY SKAVEN Skaven factions (both player and AI) have a small chance to take over any ruined settlement on the map. If you are not Skaven yourself there is no notification about all this happening.... Skaven are sneaky! SKAVEN RAIDS AND SEWER WATCH Regions with a Skaven corruption greater then 10 percent can become the focus of new incidents and dilemmas both if you play the Skaven and if you play against them. As Skaven you can order small and large raids to be conducted to disrupt the economy and order of a province. If you are not playing Skaven you can guard your cities against Skaven incursions by hiring a sewer watch or simply eradicate all Skaven factions, which will stop the Skaven menace once and for all. FOOD OVERHAUL There are a number of changes to allow the player to manage their food situation better without making food abundant. The breeders building chain has been changed into a food supply chain, which provides you with food at lvl 2 & 3. There are also incidents and dilemmas related to food, like the opportunity to buy food if you have at least one trade route or to steal food from other factions. Raids and edicts will also provide more food then before and you can buy a follower that produces food. However, you will also need more food since a number of buildings will consume extra food. The same is true for armies in enemy territories or in forced march stance. Running out of food will lead to higher penalties regarding growth and will also hurt replenishment. MORE CHANGES Additional incidents and dilemmas. New ancillaries. Skaven can move 25% further in tunnel stance then other races. The income of undercities was tuned down. REQUIREMENTS & COMPATIBILITY NE

📊 Mod Details

Game
Total War Warhammer Ii Mods
Author
76561197977838874
Version
N/A
Downloads
10,379
Endorsements
0
Category
mod, Campaign
Created
11/12/2017
Updated
7/23/2021

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