Vehicle Module PDA Category Sanitizer
🟡 Updated this yearPreview

🔍 Analysis
- 🏆 #125 of 146 Gameplay Effects and Changes mods in this game by downloads
📋 About This Mod
Adds missing PDA entries for many modded vehicle modules. OPTIONALLY categorizes all MK1 modules under "Vehicle Upgrades" and MK2+ under "Modification Station" (since that's where you craft them), OR all modules and upgrades together under
DESCRIPTION
Many vehicle module mods forget to add PDA entries for the modules. This mod adds missing PDA entries for many modded vehicle modules, so you can see when you have unlocked them.
It also OPTIONALLY categorizes all MK1 modules under "Vehicle Upgrades" and MK2+ under "Modification Station" (since that's where you craft them), OR all modules and upgrades together under "Vehicle Upgrades".
I felt like the Vehicle Upgrades list got so huge, and that it was weird that all the module UPGRADES weren't under the "Modification Station" category, since that's where you craft them, or that they were all at least categorized together. I decided to fix both those things with this mod.
INSTALLATION
Just unpack this mod directly into your SubnauticaZero/BepInEx/plugins/ folder.
You should end up with this:
SubnauticaZero/BepInEx/plugins/VehicleModulePDACategorySanitizer_BZ/VehicleModulePDACategorySanitizer_BZ.dll
CUSTOMIZABILITY
Categorization option (REQUIRES GAME SHUTDOWN TO TAKE EFFECT):
- DefaultItemCategory => only add missing PDA entries; leave existing entries in their current category.
- VehicleUpgrades => put all vehicle modules AND their upgrades under the "Vehicle Upgrades" category.
- ModificationStation => put all vehicle modules under the "Vehicle Upgrades" category, and all MK2+ into the "Modification Station" category (default option).
To change this option, either install the Configuration Manager mod, which enables you to edit the settings at runtime by pressing F5 to open a menu, or edit the file steamapps/common/SubnauticaZero/BepInEx/config/com.ultroman.subnauticaBZ. VehicleModulePDACategorySanitizer_BZ.cfg with a text-editor.
CREDITS
For this one, I want to thank senna7608 for all their mods for the Sea Truck (SO MANY!), and all the other modders who've collaborated to make the Seamoth available in Subnautica: Below Zero. These include: Wyatt / rjacobvogel (for the main Seamoth Fixes mod), sdrowkcab (for the Seamoth Depth Fixes mod), Cookay / M3dicCookie (for the ReaddedItems(Bepinex) mod), Indigocoder (for the Texture Replacer), Primesonic (for the original CustomCraft), and last but not least MrPurple6411 (for the updated CustomCraft, extra Seamoth depth modules, thermal module, and Upgraded Vehicles mod with even more modules!).
I hope you all find love and peace.
Best regards, Ultroman the Tacoman
📊 Mod Details
- Game
- Subnauticabelowzero Mods
- Author
- Ultroman The Tacoman
- Version
- 1
- Downloads
- 244
- Endorsements
- 2
- Category
- Gameplay Effects and Changes
- Created
- 5/16/2026
- Updated
- 5/16/2026
🔧 How to Install Subnautica: Below Zero Mods
Download from Nexus Mods.
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Visit the official mod page for specific installation instructions for this mod.
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