MoreCyclopsUpgrades (Purple Edition) (Nautilus)

⭐ — (1,215) 📥 130,766 downloads 📌 v1.0.2.1

By PrimeSonic - Updated by MrPurple6411 · Libraries

⬇ Download on Nexus Mods

About This Mod

Adds additional upgrade consoles and all the tools modders could need to easily add many more upgrades to the Cyclops.

NOTE: THE LEGACY VERSIONS ARE AVAILABLE ON PRIMESONIC'S GITHUB AND WILL NOT BE ADDED BACK TO NEXUS.

Auxiliary Cyclops Upgrade Console

· With so many upgrade modules, there was never enough slots to really make use of them all. Well now you can finally build as many upgrade consoles as you need in your Cyclops.

· Each Aux Upgrade Console will provide you with an extra six slots for cyclops upgrade modules.

· Now you can finally find a place for those Fire Suppression System and Decoy Tube Modules that you could never use.

· Displays the icons for all upgrades installed so you can see what's installed without opening the PDA.

· Where can I craft this? You will find it in your Habitat Builder under Interior Modules.

· What do I need to unlock this? The Auxiliary Cyclops Upgrade Console will be available once you find or craft the Cyclops Depth Module Mk1.

New Config Settings

·  AuxConsoleEnabled (requires game restart)

·        Enables/Disables the Auxiliary Upgrade Console from being patched in

·        Aux Upgrade Consoles are enabled by default

·        This only affects the Aux Upgrade Console provided by More Cyclops Upgrades itself. Aux Upgrade Consoles from external mods will still be enabled.

·  ChallengeMode (Difficulty Settings)

·        Easy: No penalties applied. This is the default selection.

·        Medium: Applies a 15% penalty to engine efficiency and power provided by cyclops chargers

·        Hard: Applies a 30% penalty to engine efficiency and power provided by cyclops chargers

·  ShowChargerIcons

·        Configures the Power Info Icons that display which chargers are currently providing energy to the Cyclops

·        Never: Always hides the power indicator icons

·        WhenPiloting: Only shows the icons in the Helm HUD, visible only when actively piloting the cyclops

·        OnHoloDisplay: Only shows on the holo-display

·        Everywhere: Shows icons in both locations. This is selected by default.

·  HelmEnergyDisplay

·        Allows the user to select how energy is displayed in the Cyclops piloting HUD

·        PowerCellPercentage: Vanilla behavior. Shows the percentage of energy in the power cells.

·        PowerCellAmount: Shows the total energy available in the power cells

·        PowerCell+Reserve Percentage: Shows the percentage of energy in the power cells and all other registered charge modules.

·        PowerCell+Reserve Amount: Shows the total energy available in the power cells and all other registered charge modules available reserve energy

Special Thanks

ENOURMOUS thanks to https://www.nexusmods.com/users/1733280" rel="nofollow noopener" target="_blank">PrimeSonic for making the original and giving me permission to update it and put it back on Nexus.

Huge thanks to https://web.archive.org/web/20201112002538/https:/www.nex... rel="nofollow noopener" target="_blank">WaisieMilliams for helping PrimeSonic understand how to manipulate Unity UI elements at runtime.

Much appreciation to https://web.archive.org/web/20201112002538/https:/www.nex... rel="nofollow noopener" target="_blank">Narda038 for re-imagining the Cyclops upgrade icons in higher definition.

Thank you to https://web.archive.org/web/20201112002538/https:/www.nex... rel="nofollow noopener" target="_blank">SeraphimRisen for a lot of help testing and the 3. 1. 4 update.

Source Code publicly available on https://github.com/MrPurple6411/PrimeSonicSubnauticaMods" rel="nofollow noopener" target="_blank">Github

ATTENTION MODDERS

Want to add your own Cyclops upgrades?

You can now use MoreCyclopsUpgrades as a mod library! Check the https://web.archive.org/web/20201112002538/https:/github.... rel="nofollow noopener" target="_blank">wiki for everything MCU can do for you.

PLEASE NOTE: This is still the original wiki and while I tried to keep a lot the same there will be things that needed to change when I converted to Bepinex/Nautilus.

One of my weaknesses is my difficulty in keeping focus long enough to write up a wiki due to my ADHD constantly telling me "THIS IS BORING LET'S GO BLOW SOMETHING UP!!!!!"

If you would like to help setup the wiki for the new version, please reach out to me on Discord: @mrpurple6411

Mod Details

Game
Subnautica
Author
PrimeSonic - Updated by MrPurple6411
Version
1.0.2.1
Downloads
130,766
Endorsements
1,215
Category
Libraries
Last Updated
11/13/2025

How to Install Subnautica Mods

Install QModManager first. Drop mod folders into /QMods/.

Visit the Nexus Mods page for specific installation instructions for this mod.

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FAQ

Is MoreCyclopsUpgrades (Purple Edition) (Nautilus) safe to download?

Linked from Nexus Mods which scans all files for viruses. Always download from the official source.

Does this mod work with the latest game update?

Last updated 11/13/2025. Check the official download page for version compatibility.

Where can I learn more about Subnautica modding?

Check our complete Subnautica modding tools guide for step-by-step setup instructions.