Bio Batteries

⭐ ⭐ (234 endorsements) 📥 8,776 downloads 📌 v1.0.0 📅 5/25/2020
⚪ Last updated 2020

By Nellia · Crafting

⬇ Download Mod Source: Nexus Mods 📅 Updated: 5/26/2020 📅 Created: 5/25/2020
⚠️ Install Order · 2 steps
1🛠️ BepInEx — BepInEx framework Download ↗
2🧩 QModManager — QModManager Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 2.7% endorsement rate — high engagement, a strong quality signal
  • 🏆 #34 of 207 Crafting mods in this game by downloads

📋 About This Mod

A type of battery that converts organic matter (fish, plants) into energy. Better than the standard battery, but worse than the ion battery. This battery (while I admit, it doesn't exactly make much sense, but is optional) can also be used as a source of fuel in the bio reactor. Crafting recipes and energy can be found below

Bio Battery: 300 power

Bio Power Cell: 600 power

If you choose to use them in the bio reactor:

Bio Battery: 600 Bio Reactor Fuel

Bio Power Cell: 1200 Bio Reactor Fuel

Bio Battery: 1 Peeper, 1 Boomerang, 1 Creepvine Sample, 1 Creepvine Seed Cluster, 1 Copper

Bio Power Cell: 2 Bio Batteries, 1 Silicon Rubber, 1 Fibermesh

Installation guide can be found in the .zip file.

Requires Custom Batteries (and its requirements) Custom Craft 2 (and its requirements) Optional!  QModManager, 7zip or WinRAR.

# note, i will be working on a couple smaller mods, however i am currently working on some bigger mods, such as the chemistry mod, and melted resources mod. more on that as i finish them. #

🤖 AI-enhanced — based on mod data

Bio Batteries adds craftable batteries and power cells that convert organic matter into energy, providing 300 and 600 power respectively, and can also fuel bio reactors with 600 and 1200 fuel. A compact crafting mod for players seeking alternative power sources.

✨ Key Features

Adds craftable batteries that provide 300 power each.
Adds craftable power cells that provide 600 power each.
Batteries can be used in bio reactors to provide 600 bio reactor fuel.
Power cells can be used in bio reactors to provide 1200 bio reactor fuel.

📊 Pros & Cons

✅ Pros

  • Solid community backing with 234 endorsements and nearly 9k downloads.
  • Simple concept that fits neatly into crafting-focused playthroughs.
  • Gives bio reactors a new purpose with high fuel output from power cells.

⚠️ Cons

  • Last updated in 2020 — may be outdated for current game versions.
  • Limited to two items; might feel thin for players wanting a broader crafting overhaul.
🎯 Is This For You?
For Subnautica players who enjoy tinkering with power management and want a straightforward way to convert organic matter into energy. Also for those who want to make bio reactors more viable with high-capacity fuel cells. Skip if you're looking for a major content expansion — this is a focused utility mod.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Place the mod files in the Subnautica BepInEx/plugins folder if you're using BepInEx, or use a mod manager like Vortex for automatic installation.
  • Check that your game version is compatible with mods from 2020 — you may need to use the Legacy build or a compatibility patch.
  • Test the batteries in a creative save first to see how they interact with your existing power grid.

📊 Mod Details

Game
Subnautica Mods
Author
Nellia
Version
1.0.0
Downloads
8,776
Endorsements
234
Category
Crafting
Created
5/25/2020
Updated
5/26/2020

🔧 How to Install Subnautica Mods

Download from Nexus.

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