(-Naval Overhaul Legacy-)

⭐ — (0 endorsements) 📥 243 downloads 📅 6/12/2017
⚪ Last updated 2017

By 76561198027139586 · Balance, Overhaul, Ships

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 10/23/2017 📅 Created: 6/12/2017

📋 About This Mod

This mod completely overhauls the naval combat of Stellaris. Compatible with 1. 9. and 1. 8. Overview This mod includes a complete overhaul of weapons, adding in two new ship types, rebalancing FTL types, tweaking existing ship types & military stations, buffing underperforming admiral traits, and tweaking starport levels to improve their performance as they are upgraded. The AI will properly make use of all of these changes. Main Features New Ship Types: Frigate: Point defense vessel dedicated to anti-missile and anti-strike craft operations. Carrier: the only vessel with strike craft, this ship can be tooled to have an all-fighter build or a mixed fighter/weapons load out. Weapon Overhaul: Virtually all vanilla weapon types have been discarded and a new weapon system has been put in its place. Each weapon type has unique strengths and no longer are there solely one or two superior weapons. See here for an in-depth explanation. Ship Tweaks: In light of the new ship types and weapon overhaul, existing ships, and military structures, have been tweaked to better fit this new balance. Starports now gain notable shields, hull, armor, and firepower as they gain build levels. Additionally utilities and armor has been tweaked as well, with armor capping out at 75% maximum reduction. FTL Balance Changes: Warp: Out of borders wind down penalty removed, base range reduced to 45 from 50, each upgrade in warp grants a 20% FTL speed boost (not in vanilla), and reduces wind down time by 20% (not in vanilla). Wormhole: Out of borders wind up penalty removed. Hyperspace: Out of borders wind up penalty removed, each hyperdrive update reduces wind up time by 35% (versus 25% in vanilla). Admiral Traits Tweaked: Trickster: Sensor Range +25%, Combat Speed +25%, and Emergency FTL Damage -50% Engineer: Hull Regeneration Per Month +5% and Shield Regeneration +25% Gale-Speed: Evasion +5, Regular Speed +20%, and Combat Speed +20% Unyielding: Ship Hull +20% Scout: Sensor Range +25% and remove

📊 Mod Details

Game
Stellaris Mods
Author
76561198027139586
Version
N/A
Downloads
243
Endorsements
0
Category
Balance, Overhaul, Ships
Created
6/12/2017
Updated
10/23/2017

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