Improved Border System

⭐ — (0 endorsements) 📥 432 downloads 📅 5/25/2017
⚪ Last updated 2018

By 76561198015614183 · Balance, Gameplay, Overhaul

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 2/9/2018 📅 Created: 5/25/2017

🔍 Analysis

  • 🏆 #7 of 7 Balance, Gameplay, Overhaul mods in this game by downloads

📋 About This Mod

Improved Border System Version 1.9* Features: -Smaller Border Base Radius No more losing systems by border blobbing. -New War Demand- Cede Frontier Outposts No more going to war for only planets, now you can go to war for that rich resource system ------------------ The mod is based on the idea mentioned in the Stellaris - Design Corner with Martin & Daniel https://www.youtube.com/watch?v=1w7MyDPhuy8&t=3001s Worked on bringing this design idea to the game through modding. Changes were made not just to the border radius but also including the ai and how they target which system to build a frontier outpost. Since frontier outposts are methods to claim systems, I needed a way to allow players and ai to go to war for them. This led to the new war demand - Cede Frontier Outposts I couldn’t go so small with the border radius since then borders will not touch even if they are the next system over leading to no border friction. Had to find a nice balance to allow border friction to occur. Some changes made: Starting resources are now Energy = 350 Minerals = 500 Influence = 500 Outpost cost = 30 minerals Outpost Maintenance = 2 Energy Outpost Influence Maintenance = 0.06 Changes to max Colonizer/ Research/ Constructor ships Also made changes so the ai will build more constructor ships Changes were made to the Ai in relation to their selection of which system to build frontier outposts. Changes to 00_utilities.txt file Border_extrusion_1 range = 1 Border_extrusion_2 range = 4 Border_extrusion_3 range = 8 BORDER_EXTRUDER_ED utility_component = 40 (org 50) This has been attached to the Fallen Empire's fortress space station Now the Fallen Empire will have simular borders as in the past. Couldn't find FE Frontier Outposts in the game files This change will also mean the Extradimensional Anchors will also have this value =40, which could be helpful for the player in fighting back. Frontier Outposts changes 7000 HP 200 Armor Added starting tech that lowers the cost of some militar

Improved Border System Version 1. 9* Features: -Smaller Border Base Radius No more losing systems by border blobbing. -New War Demand- Cede Frontier Outposts No more going to war for only planets, now you can go to war for that rich resource system ------------------ The mod is based on the idea mentioned in the Stellaris - Design Corner with Martin & Daniel https://www.youtube.com/watch?v=1w7MyDPhuy8&t=3001s Worked on bringing this design idea to the game through modding. Changes were made not just to the border radius but also including the ai and how they target which system to build a frontier outpost. Since frontier outposts are methods to claim systems, I needed a way to allow players and ai to go to war for them. This led to the new war demand - Cede Frontier Outposts I couldn’t go so small with the border radius since then borders will not touch even if they are the next system over leading to no border friction. Had to find a nice balance to allow border friction to occur. Some changes made: Starting resources are now Energy = 350 Minerals = 500 Influence = 500 Outpost cost = 30 minerals Outpost Maintenance = 2 Energy Outpost Influence Maintenance = 0. 06 Changes to max Colonizer/ Research/ Constructor ships Also made changes so the ai will build more constructor ships Changes were made to the Ai in relation to their selection of which system to build frontier outposts. Changes to 00_utilities.txt file Border_extrusion_1 range = 1 Border_extrusion_2 range = 4 Border_extrusion_3 range = 8 BORDER_EXTRUDER_ED utility_component = 40 (org 50) This has been attached to the Fallen Empire's fortress space station Now the Fallen Empire will have simular borders as in the past. Couldn't find FE Frontier Outposts in the game files This change will also mean the Extradimensional Anchors will also have this value =40, which could be helpful for the player in fighting back. Frontier Outposts changes 7000 HP 200 Armor Added starting tech that lowers the cost of some militar

📊 Mod Details

Game
Stellaris Mods
Author
76561198015614183
Version
N/A
Downloads
432
Endorsements
0
Category
Balance, Gameplay, Overhaul
Created
5/25/2017
Updated
2/9/2018

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