Resource Spawner
⚪ Last updated 2018Preview
🔍 Analysis
- 👍 0.0% endorsement rate
📋 About This Mod
Stellaris version supported: v2.1.* Resource Spawner New orbital resource deposits will start to appear during a game, ready for you to exploit. Any resource deposit from the Vanilla game can appear: minerals, energy, research and strategic resources. Custom (strategic) resources from other mods are not included. What makes this mod different from other mods that increase resources: Resources are spawned gradually during a game. Each month a new random resource deposit may appear anywhere in the galaxy. It works with existing saves. No need to start a new game. It does not modify any of the Vanilla resource deposits. It does not not overwrite any Vanilla files whatsoever. New orbital resource deposits will keep appearing during the whole game, so a previously worthless system might become a rich system. You can use policy setting to determine how many new resource deposits will appear. How it works This mod is an event script that might create a random resource deposit each month based on a chance you can set using the "Resource Spawner" policy settings. The minimum chance is 1% each month (averaging 1 new resource deposit every 100 months) but you can increase this to 100% (1 new resource deposit every month) if you wish. The default chance is 8% meaning around one resource deposit every year on average. The mod will work in two stages. The first stage just creates resource deposits on empty planets. The second stage adds resource deposits to any planet. More specific: 1. Any planet, moon, star, asteroid or object classified as solar system object that's not build (by an intelligent species) that has no ortbital resource deposit is a potential candidate to receive a resource deposit that's suited to the type of object. 2. Any one of them is a candidate to receive another resource deposit that's suited to the type of object. Notes Most resource deposits are loosely based on the type of planet and the chance they had when the solar system appeared as specified by Par
Stellaris version supported: v2. 1.* Resource Spawner New orbital resource deposits will start to appear during a game, ready for you to exploit. Any resource deposit from the Vanilla game can appear: minerals, energy, research and strategic resources. Custom (strategic) resources from other mods are not included. What makes this mod different from other mods that increase resources: Resources are spawned gradually during a game. Each month a new random resource deposit may appear anywhere in the galaxy. It works with existing saves. No need to start a new game. It does not modify any of the Vanilla resource deposits. It does not not overwrite any Vanilla files whatsoever. New orbital resource deposits will keep appearing during the whole game, so a previously worthless system might become a rich system. You can use policy setting to determine how many new resource deposits will appear. How it works This mod is an event script that might create a random resource deposit each month based on a chance you can set using the "Resource Spawner" policy settings. The minimum chance is 1% each month (averaging 1 new resource deposit every 100 months) but you can increase this to 100% (1 new resource deposit every month) if you wish. The default chance is 8% meaning around one resource deposit every year on average. The mod will work in two stages. The first stage just creates resource deposits on empty planets. The second stage adds resource deposits to any planet. More specific: 1. Any planet, moon, star, asteroid or object classified as solar system object that's not build (by an intelligent species) that has no ortbital resource deposit is a potential candidate to receive a resource deposit that's suited to the type of object. 2. Any one of them is a candidate to receive another resource deposit that's suited to the type of object. Notes Most resource deposits are loosely based on the type of planet and the chance they had when the solar system appeared as specified by Par
📊 Mod Details
- Game
- Stellaris Mods
- Author
- 76561197970111560
- Version
- N/A
- Downloads
- 1,042
- Endorsements
- 0
- Category
- Events, Galaxy Generation, Gameplay
- Created
- 3/4/2017
- Updated
- 6/2/2018
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