[DEPRECATED] Upgrade Primitive Buildings

⭐ — (0 endorsements) 📥 287 downloads 📅 5/18/2016
⚪ Last updated 2016

By 76561197996934410 · Buildings, Fixes, Gameplay, Utilities

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 10/25/2016 📅 Created: 5/18/2016

📋 About This Mod

Changelog for Kennedy states that this has been added into the base game. Thanks for all your support! Heinlein (1. 3) compatible! (Heinlein added ai_replace = yes to the primitive buildings, but I kept this as it is since I assume there's a reason it was changed and they wouldn't have planetary admin anyway) By default, once you've infiltrated and taken over a primitive species, you're stuck with crappy Primitive Farms and Factories, which cannot be upgraded and remain at a lowly 1 output. The only option is to 'replace' them instead, which seems to me like a waste of perfectly good infrastructure, and it's less intuitive! This mod allows you to upgrade these buildings to the first tier of Hydroponic Farms and Mining Networks, so you can continue to upgrade them. Needs Planetary Administration to upgrade.

📊 Mod Details

Game
Stellaris Mods
Author
76561197996934410
Version
N/A
Downloads
287
Endorsements
0
Category
Buildings, Fixes, Gameplay, Utilities
Created
5/18/2016
Updated
10/25/2016

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