Denser Galaxy: More Empires / Fallen Empires

⭐ — (0 endorsements) 📥 1,008 downloads 📅 1/14/2026
🟡 Updated this year

By 76561198978249973 · Galaxy Generation, Gameplay

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 1/14/2026 📅 Created: 1/14/2026

🔍 Analysis

  • 👍 0.0% endorsement rate
  • 🏆 #1 of 23 Galaxy Generation, Gameplay mods in this game by downloads

📋 About This Mod

Main Features: 1) In galaxy generation, raises the “Max Fallen Empires” cap to match the vanilla maximum “AI Empires” cap (roughly 5–10× higher); also raises the “Max AI Empires” cap to 5× its vanilla value. 2) Greatly reduces the minimum spawn distance between empires, making it possible to place many more empires. 3) Fallen Empires can now spawn in the outer half of the galaxy (toward the rim), which makes “over-cap” Fallen Empire spawns possible. Vanilla behavior: Fallen Empires can only spawn in the inner half (toward the core). 4) This mod adds additional Fallen Empires. Before using this mod, please note: 1) If you do NOT want extra normal AI empires / Fallen Empires: The mod’s default empire counts are already set to the vanilla upper limits. Just don’t raise them beyond that value. Switching galaxy sizes back and forth will refresh the sliders back to their default values. 2) If you want more Fallen Empires, do NOT set the number of normal AI empires too high. Normal AI empires consume both Fallen Empire “spawn slots” and available space, which can cause fewer Fallen Empires than expected. 3) This mod adds additional Fallen Empires. Currently, every Fallen Empire type has the same extra spawn probability (10 duplicates per ethic, each cloned from the vanilla Fallen Empire of the same ethic). You can use the included Python script (in the mod folder) to adjust their counts and control the composition (for example, I heavily increase Machine Fallen Empires because I like them). Their natural spawn weight is set extremely low: the extra Fallen Empires will only be selected AFTER: - the game has spawned one of each vanilla Fallen Empire type, and - any Fallen Empires added by other mods have been spawned. So you do not need to worry about losing Fallen Empire variety. 4) Hive Mind Fallen Empires are NOT duplicated for now. They are coupled to a large amount of event scripting; duplicating them would significantly reduce mod compatibility. 5) The mod’s empire cap

📊 Mod Details

Game
Stellaris Mods
Author
76561198978249973
Version
N/A
Downloads
1,008
Endorsements
0
Category
Galaxy Generation, Gameplay
Created
1/14/2026
Updated
1/14/2026

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