Military Faction Updated

⭐ — (0 endorsements) 📥 998 downloads 📅 2/15/2024
⚪ Last updated 2024

By 76561198006827708 · Events, Gameplay, Military, Utilities

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 5/4/2024 📅 Created: 2/15/2024

🔍 Analysis

  • 👍 0.0% endorsement rate

📋 About This Mod

DISCLAIMER This is not my mod, this mod is originally by DrBLOOD95 I am merely updating it to the latest version. (3. 10.*) If there are any bugs or issues please report them to me! The Original Mod Here Original Mod Description About this mod This mod is especially for people who prefers to play as a "turtle" without being dominated by the other AI empires building fleets very quickly. After researching the "Military Faction" technology a new vassal empire called "Military Faction" will be created under the command of the player who did the research, that new empire will follow the player orders, help them in their war and never rebel against them. They do not need any planet to remain active. How to give orders? Compared to others the Military Faction is not managed by an AI but Events instead, orders can be set using the "Military Faction Management" policy, and here you have 4 options: Disbanded All the fleets will be destroyed and no more will be build. Support Fleets Each support fleets will select the closest of your military fleets and follow it until your military fleet or the support fleet itself is destroyed. Defend Territory All the fleets will patrol in your territory and hunt any hostile ship inside, but for security they will not try to engage Leviathans to let the player have the events and all the glory. Offence Very useful especially in war, all the fleets will hunt the major threat in the whole galaxy, major threat includes all the hostile ships from a country/fallen empire in war with the player or the crisises. This policy will cost 1 influence and will be set back to disbanded if you don't have have anymore influence. What is the limit of the faction? By researching the technology the faction will start with a limit of 50 corvettes and then by researching further technologies you will be able to make them unlock new ships and even raise their capacity. You can see the limits on the screenshots. How do they spawn fleet? In order to allow the fact

📊 Mod Details

Game
Stellaris Mods
Author
76561198006827708
Version
N/A
Downloads
998
Endorsements
0
Category
Events, Gameplay, Military, Utilities
Created
2/15/2024
Updated
5/4/2024

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