Stellaris: Survival Necroid Invasion

⭐ — (0 endorsements) 📥 10,065 downloads 📅 9/1/2022
🟡 Updated this year

By 76561199027670842 · Gameplay, Galaxy Generation

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 6/19/2026 📅 Created: 9/1/2022

🔍 Analysis

  • 👍 0.0% endorsement rate

📋 About This Mod

Updated to 4.4.*! Stellaris Survival: Necroid Invasion is designed to be a Co-op Survival Multiplayer for Stellaris but also plays great in singleplayer! Technically played publicly the first time at PDXCON2022 in Stockholm, Survival: Necroid Invasion pits up to 12 players against The Lost, Necroid Invaders from outside of the galaxy. The Lost will gradually gain power throughout the game, and send waves of ships to each country in the galaxy, every 5 years after a selectable date. Why Survival? One of the biggest barriers to multiplayer is the length of time to play a game of Stellaris. With default settings Survival: Necroid Invasion can be played (on fast) in less than two hours. How does it work? The Lost spawn in the center of the galaxy, and have a central system surrounded by 12 black holes. Each black hole has a gateway and a wormhole in it, these wormholes and gateways are spread throughout the galactic rim, and The Lost will (generally) use these to path find their way to players. Each wormhole system has a starbase, that when destroyed severs the connection to that wormhole and another randomly selected wormhole. The Lost will spawn up to three fleets per Empire, and these fleets will grow more powerful over time, adding destroyers, cruisers and eventually battleships to their spawns. Attacking The Lost will cause them to react, generally by spawning a wave and sending it to the location of the destroyed starbase. Some systems are more valuable to them than others, however, attack The Lost's home systems at your peril. All hope is not lost - however, players will star with an Advanced Start (generally 3 planets and 80 pops), and they will get to choose a non-Crisis Relic at the start of the game. Each Crisis ship killed will yield a small amount of alloys, based on the ship size of the ship destroyed, on top of the player's Salvage policy. While it is possible to survive Survival: Necroid Invasion, most players will not -- this is by design. If you find r

Updated to 4. 4.*! Stellaris Survival: Necroid Invasion is designed to be a Co-op Survival Multiplayer for Stellaris but also plays great in singleplayer! Technically played publicly the first time at PDXCON2022 in Stockholm, Survival: Necroid Invasion pits up to 12 players against The Lost, Necroid Invaders from outside of the galaxy. The Lost will gradually gain power throughout the game, and send waves of ships to each country in the galaxy, every 5 years after a selectable date. Why Survival? One of the biggest barriers to multiplayer is the length of time to play a game of Stellaris. With default settings Survival: Necroid Invasion can be played (on fast) in less than two hours. How does it work? The Lost spawn in the center of the galaxy, and have a central system surrounded by 12 black holes. Each black hole has a gateway and a wormhole in it, these wormholes and gateways are spread throughout the galactic rim, and The Lost will (generally) use these to path find their way to players. Each wormhole system has a starbase, that when destroyed severs the connection to that wormhole and another randomly selected wormhole. The Lost will spawn up to three fleets per Empire, and these fleets will grow more powerful over time, adding destroyers, cruisers and eventually battleships to their spawns. Attacking The Lost will cause them to react, generally by spawning a wave and sending it to the location of the destroyed starbase. Some systems are more valuable to them than others, however, attack The Lost's home systems at your peril. All hope is not lost - however, players will star with an Advanced Start (generally 3 planets and 80 pops), and they will get to choose a non-Crisis Relic at the start of the game. Each Crisis ship killed will yield a small amount of alloys, based on the ship size of the ship destroyed, on top of the player's Salvage policy. While it is possible to survive Survival: Necroid Invasion, most players will not -- this is by design. If you find r

📊 Mod Details

Game
Stellaris Mods
Author
76561199027670842
Version
N/A
Downloads
10,065
Endorsements
0
Category
Gameplay, Galaxy Generation
Created
9/1/2022
Updated
6/19/2026

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