Specialized Research 3.13
⚪ Last updated 2024Preview
🔍 Analysis
- 👍 0.0% endorsement rate
- 🏆 #5 of 13 Gameplay, Technologies mods in this game by downloads
📋 About This Mod
Those who’ve been playing Stellaris for a long time will remember that the individual science researches were once divided into three seperate buildings. This mod adds similar buildings once more, allowing the player (and AI) to specialize into one (or more) of the sciences. Added 3 new buildings: - Physics Lab. - Society Lab. - Engineering Lab. The researchers at each lab will produce 9 of either physics, society or engineering, instead of 3 of each. These are specialized new jobs. All labs are available alongside the normal reseach lab and will unlock upgrades at the same tech (a.k.a. the Research Complex & Advanced Research Complex technologies now also unlock the respective specialized lab upgrades). All technologies or buildings that increase reseacher output also apply to these specialized researchers. ———- Updated for version 3. 13. Removed redundancies from earlier versions of the game and cleaned up the code, and un-used modifiers. Link to 3. 2 version: https://steamcommunity.com/sharedfiles/filedetails/?id=2059543286
📊 Mod Details
- Game
- Stellaris Mods
- Author
- 76561198259243694
- Version
- N/A
- Downloads
- 621
- Endorsements
- 0
- Category
- Gameplay, Technologies
- Created
- 5/15/2022
- Updated
- 9/12/2024
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